=============================================================================== ------------------------------------------------------------------------------- Extra (EX) Dungeon Guide for P E R S O N A 2 : E t e r n a l P u n i s h m e n t _______________________________________________________________________________ Written by Yushiro Contact : yushiro@animedream.org Version : 1.43 Last Updated : August 16, 2002 ------------------------------------------------------------------------------- =============================================================================== i. TABLE OF CONTENTS I. Introduction II. Information and Tips A. Pre-EX Dungeon B. Features of the EX Dungeon 1. What carries over from previous save in game proper 2. Accommodations in and layout of the EX Dungeon 3. Nate and Ellen 4. EX Dungeon-exclusive Personae + Gabriel + Alfred + Azazel C. After EX-Dungeon 1. Rank and Time 2. Special Options 3. Replayability III. EX Dungeon Guide a. Introduction to guide A. 1-A : "Desert Temple" B. 1-D : "Green Run" C. 2-A : "Zodiac Revisited" D. 2-C : "Angel Caves" E. 1-A : "Room of Seal" + Route through pillars F. 1-B : "Subway of Misfortune" G. 2-B : "Persona Factory" H. 1-C : "MASKISM Forest" + Jizo Tablet Solution I. Midway Point J. 3-B : "Sumaru Castle Revisited" + Solutions to Persona Quiz K. Past Seventh + How to put out the fire L. Past 3-A : "Trial of Separation" M. Fourth Floor : Chamber of Philemon + Endboss Data + Endboss Strategy IV. Analyze Demon Data + Arranged according to Tarot Arcanum as seen in the in-game menu V. Extra Info A. Complete Script B. Evil Phone Quotes C. EX Dungeon Persona-Talk D. EX Dungeon-exclusive Event Items VI. Conclusion A. Version History B. Credits C. Disclaimer ======================================================================= I. Introduction This is a guide for the Extra (EX) Dungeon mode available in Persona 2 : Eternal Punishment. Note that I said "guide" and not walkthru. This guide will not go through each section step by step (except to include a quick route to finish, for breaking time records) nor include maps, but is rather meant to be a reference tool for those playing the EX Dungeon, a source of information for those who are inexhaustibly stuck on a certain event, or a "sneak preview" for those who are wondering if the EX Dungeon is worth the second play-thru required to unlock it (which of course I believe it is). To be honest, this guide is mostly for my benefit, but I figured I might as well share what I know. Heck, the EX Dungeon is so easy I doubt anyone will use this for the guide! For those who don't know, the EX Dungeon is a special mode of gameplay that is opened up after both the Nate and Ellen paths are completed in the game proper via the Restart option. The "game complete" data for BOTH routes must be present on at least one save file for the mode to unlock. Finally, and most importantly, I HIGHLY SUGGEST THAT YOU COMPLETE (or attempt to complete) THE EX DUNGEON ON YOUR OWN FIRST. It will be far more enjoyable if you don't abuse the intent of this guide (and nothing in the dungeon is so overtly hard you cannot complete it yourself). Also, THIS GUIDE MAKES NO ATTEMPT AT HIDING OR COVERING UP SPOILER INFORMATION. You have been warned! (This is the part I wanted you to read.) However, each section should be independent enough that you may read one section with out it spoiling another section, be it in the guide or in the section preceding the guide explaining how the EX Dungeon works. ======================================================================= II. Information and Tips The following section is merely information I have learned over the course of my experience with P2:EP. Anyone who plays the game will most likely pick up on most of this, but it is provided nonetheless. It's basically an explanation of how the Extra Dungeon works and what you can expect to find inside. _______________________________________________________________________ A. Pre-EX Dungeon I just wanted to take a moment to tell you that the EX Dungeon is COMPLETETLY independent from the game proper. There are many things in the game that are not available in EX (i.e. Weapon and Armor stores, casino, Bomb Shelter, ect.). Before moving on to EX, you should stock up on any weapons, armor, Spell/Incense/Material Cards, items you may want in EX (including extra weapons and armor for Nate and Ellen). You should also complete any events you may want to do including : forging Legendary Weapons, gathering rare personae (encounters and material cards; you can get the modifications in EX), Magazine Sweepstakes, completing Analyze data, ect., ect.. Lastly, maxing levels and stats is a somewhat long process in the game, but I suggest biting the bullet and doing it in the game as opposed to EX. There are demons in the EX Dungeon that give high amounts of EXP, but maxing the characters' stats is somewhat difficult in EX, as the best source for maxing stats, ALL Incenses, are an uncommon find in the dungeon. The best source of ALL Incenses is the Fortune demon Fenrir, commonly found in Monado and the Bomb Shelter, Area 8. While Fenrir is in the EX Dungeon he is a rather uncommon (but by no means rare) encounter. Just my suggestion. A few things I suggest you pick up before moving on : Police Gloves (as many as possible), mutation/synchronize/adjustment gear, Material Cards from the Casino (just in case you want to use one later), Golden Honey (from Bomb Shelter, Area 4), Silver Manshia (if you can get any), Devil's Capote (if you don't want to wait 30 sec between each battle), and as many ALL Incenses as you can for Nate and Ellen. Also, get a lot of Precious Eggs from the Casino as they are the best source of SP recovery in EX. Use a turbo controller on the slots if you need to and blow all your coins (you lose them when you end the game, so you might as well use them). Bring any personae you want, but be sure to at least have the material cards for ones you can't get in EX (Lucifer, Satan, Alice, the others in Mu Continent). Some I highly suggest having include : Lucifer, Satan, Alice, Vishnu, Siva, Gaia, Virocana, and Michael. All I'm saying is be prepared and complete the game before you commit yourself to the EX Dungeon. _______________________________________________________________________ B. Features of the EX Dungeon ----------------------------------------------------------------------- 1. What carries over from previous save in game proper Essentially, everything except Analyze Demon data carries over to the EX Dungeon. This includes : Character levels and stats, Personae equipped/carrying/in storage/available for summoning, Items (Weapons, Armor, Normal Items, Event Items, all cards), Yen, and Analyze Persona and Fusion data. Also, the levels and stats you achieved for Nate or Ellen in your previous game will carry over, along with their starter personae; Nike and Aizen Myouou. Please also note, that for all intents and purposes, your Analyze Demon data for the game proper is GONE! For more on this, see section II.C.3. ----------------------------------------------------------------------- 2. Accommodations in and layout of the EX Dungeon The EX Dungeon is made up to look like Seven Sisters High School (the very first dungeon) and is called EX Seventh. It has the same floor plan, but you cannot access the bike rack area, the courtyard, the teacher's lounge or the principal's office. In place of the Janitor's Room is Trish's Fountain, and where the exit is supposed to be, there is a Velvet Room, where you start. The teacher's lounge is replaced by the Mysterious Door. Lastly, in place of the bell tower is The Chamber of Philemon. Also, initially, you will not be able to access most of the dungeon due to fires blocking your way. Most (not all) will be extinguished as you progress (and some new ones will pop up). The dungeon is divided into nine separate smaller dungeons accessible through the classroom doors (labeled 1-A through 3-D, though you will not enter all of the classrooms). The Velvet Room operates as normal, as does Trish's, with some minor adjustments. Trish, with her infinite business savvy, has a monopoly on recovery and items in EX Seventh. Thus, you pay five times what you would pay at Satomi Tadashi for items and recovery costs 30,000 Yen. Regardless, money is not really an object here, so go nuts. These are the only two things you will ever spend money on, except for one event later on. I've included a table of Trish's items. Trish's Fountain / Item Store (in Yen) Recovery : 30,000 Medicine : 500 Gala-Gala Drink : 2,500 Gem : 10,000 Snuff Soul : 2,000 Chewing Soul : 7,500 Ball of Returning : 8,000 Incense of Life : 44,000 Antidote : 1,000 Sedative : 1,000 Awaken G : 1,750 Lucky Bag : 1,500 Also, if you own any Legendary Weapons, you can ask ANY demon in the EX dungeon for info and they will be able to spread rumors about changing the nature of Legendary Weapons. Also, the previous nature of a Legendary Weapon will carry over to the EX Dungeon (i.e. if you bring in a Victory sword, it won't revert to a Legendary Sword). Although you are not able to manipulate the "Rumor Spells" for certain personae, if you attached any of the spells to a persona in the game, the spell will carry over to the EX Dungeon. The clock has been reset to 0:00:00 (a great relief for those who maxed out the clock in the game - easier to tell files apart). Lastly, and most importantly, YOU CAN ONLY SAVE IN THE HALLWAYS, THE VELET ROOM, AND TRISH'S. You cannot save at any point in any of the smaller sub-dungeon. ----------------------------------------------------------------------- 3. Nate and Ellen As you no doubt have guessed, you are able to choose your party from anybody you wish. Ulala, Katsuya, Baofu, Tatsuya, Nate and Ellen will all be in the Velvet room. To add or remove a member, simply go up to them and talk; if there are five people in the party, you will be prompted to replace one. An interesting feature is that you can also have FEWER than five people by telling someone in your party to stay in the Velvet Room. In fact, you could play with Maya alone! Now, having access to Nate and Ellen raises certain quirks. First, their levels are most likely pitifully low (for me, Nate was at ~40 and Ellen at 20). Thankfully, leveling them up is no sweat in Past 3-A (they'll gain several levels per battle for a while). Their levels are determined by who you used. If your last game was Nate's route, he will be at whatever level he was when he left your party and Ellen will be at 20. Vice versa for Ellen and Nate will be at 22. Second, being able to control the number of party members, I have made an observation about EXP gaining. The amount of EXP gained PER PARTY MEMBER is always the same (i.e. if you gain 7,000 EXP/character with five party members, you will gain 7,000 EXP/character with two party members). So unfortunately, as it was in the game proper, to have a certain party member gain more/all of the EXP, you MUST kill off the other party members. Of course, this is easier as you can go into battle with two members and only have to kill off one character (presumably Maya, who is ALWAYS in your party, no exceptions), but you will gain relatively fewer EXP than if you killed of all four members (only one person contributing their EXP, instead of four). Third, unless you're unwilling to part with Nike and Aizen Myouou, you now have two extra storage spaces for personae! Carry (10) + Velvet Room Stock (24) + Nate and Ellen (2) = Grand Total of 36 Fourth, you are now able to use Nate, Ellen and Tatsuya in contacts in conjunction with each other. However, for each contact, the first person you select will first tell the other people selected that he/she will "do it alone" and will do their own contact as normal (as if they had gone alone). You can also use each of the three in the normal contacts that were available in the game while they were in your party (i.e. Maya + Ulala + Ellen or Katsuya + Tatsuya) but if you use more than one of the "variable" characters, it will revert to scenario described previously. The novelty of it all wears off quickly since nothing new really happens. In fact, the only interesting thing about this is the contact description seen in the in-battle menu, which is provided below. If you use only Nate and Ellen (in no particular order) you'll see: "Finally able to be in the same party at the Extra Dungeon." If you use Nate or Ellen with Tatsuya you'll see: "In the same party for the first time at the Extra Dungeon." If you use two "variable" party members in any three member contact you'll see: "Combination only seen in the Extra Dungeon." Fifth, although I have not found any persona-specfic Fusion spells only available in the EX Dungeon, there are two normal spells which you could not previously access that you will be able to : Lightning Jihad and Ice Jihad. The two spells required to cast these Fusions, Guardian Hammer and Release Jail, are only seen on the Alfred and Gabriel personae, both of whom are only available in the EX Dungeon (so, technically, they are persona-specific...). Their data is below. Ice Jihad Ice->Almighty->Release Jail Huge Damage to all enemies Lightning Jihad Lightning->Almighty->Guardian Hammer Huge Damage to all enemies ----------------------------------------------------------------------- 4. EX Dungeon-exclusive personae There are 3 personae that are only available in the EX Dungeon and unfortunately, this is the only place you can use them (they cannot transfer to the game proper). They are Gabriel, Alfred, and Azazel. Gabriel and Alfred are summoned via Material cards found in the dungeon. Azazel is summoned via a Material card that you must obtain through Persona-Talk. Complete Analyze Data, along with some extra information, is provided below. On a side note, the Judgment persona Michael is one that you will most likely be able to use for the first time in the EX Dungeon, though he is not exclusive to the EX Dungeon. Only Ellen can use him, but he is level 83, far higher than you were likely at when Ellen left your party. ===GABRIEL====================== Tarot Arcanum : Judgment Level : 76 Level-Up Bonus : TEC + 1 SP Usage : 45 STR : 66 At. : 256 --maxed stats--> 373 VIT : 55 Df. : 241 ----"-----"----> 373 TEC : 71 MAt. : 202 ----"-----"----> 258 AGI : 61 MDf. : 204 ----"-----"----> 296 LUC : 68 No Elemental Void : Ice/Holy; Weak : Nuclear/Darkness Spells : Aquadyne Refresh Ring Divine Judgment Summon Spirit Recarm Dora Release Jail Heat Wave (Mutation) Personality : Arg. Comment : The only female angel of high order. Summoning Quote : "I'm the archangel of promise and atonement. As my equal, you, too, shall receive my title. Let me join you and rid the world of sin." How to Summon : To summon Gabriel, you must obtain her Material Card "Lily" in 2-A, B4 of the EX Dungeon. She may then be summoned in the Velvet Room for 304 Judgment Tarot cards. Unknown Ability : When the persona user dies, the persona resurrects the user to full HP. Rank 8 Return : Sacrifice Card Morph : Does not obtain modification ability. Note : ELLEN USE ONLY ===ALFRED======================= Tarot Arcanum : Hierophant Level : 75 Level-Up Bonus : STR + 1 SP Usage : 45 STR : 56 At. : 243 --maxed stats--> 372 VIT : 54 Df. : 237 ----"-----"----> 372 TEC : 72 MAt. : 204 ----"-----"----> 258 AGI : 63 MDf. : 207 ----"-----"----> 296 LUC : 66 No Elemental Void : Wind/Lightning/Holy/Mind/Nerve Spells : Zandyne Hypnotic Wave Rain of Arrows Diarahan Mahanma Guardian Hammer Makarakarn (Mutation) Personality : Wise Comment : Nate's butler. He still looks after him, even after death. Summoning Quote : "Ah, young master! I'm so glad to be able to serve you again! I, Alfred, will defeat anyone who would stand in your way!" How to Summon : To summon Alfred, you must obtain his Material Card "Amber Eyeglasses" in 2-C, 1F of the EX Dungeon. He may then be summoned in the Velvet Room for 225 Hierophant Tarot cards. Unknown Ability : When the persona user dies, the persona resurrects the user to full HP. Rank 8 Return : Recovery Card Morph : Does not obtain modification ability. Note : NATE USE ONLY ===AZAZEL======================= Tarot Arcanum : Hanged Man Level : 90 Level-Up Bonus : LUC + 1 SP Usage : 52 STR : 75 At. : 315 --maxed stats--> 387 VIT : 71 Df. : 303 ----"-----"----> 387 TEC : 74 MAt. : 220 ----"-----"----> 270 AGI : 72 MDf. : 220 ----"-----"----> 296 LUC : 67 Earth Elemental Absorb : Magic; Void : Mind/Nerve Spells : Heat Wave Devil's Smile Trial of Darkness Hypnotic Wave Anger of the Earth Guillotine Fake Chaos Element (Mutation) Personality : Blf. Comment : Wild, desert demon. Scapegoat of the Old Testament. Summoning Quote : "Hmm...You're my type of woman. I'll teach you how to show off your beauty...Once you've succumbed, you will be mine..." How to Summon : To summon Azazel, you must initiate persona-talk between the Hanged Man personae Shax, Barbatos, and Adramelech with the Hanged Man demon Azazel found in Past 3-A of the EX Dungeon. The personae will immediately rise up and speak with Azazel upon their first encounter. After Adramelech speaks with Azazel, he will give you his Material Card "Black Goat" and may be summoned for 360 Hanged Man Tarot cards. Unknown Ability : When the persona user dies, persona will annihilate all enemies. Rank 8 Return : ALL Incense Card Morph : Does not obtain modification ability. NOTE : After obtaining the Material Card "Black Goat" the encounter rate of the Azazel demon in Past 3-A drops to 0. _______________________________________________________________________ C. After EX Dungeon ----------------------------------------------------------------------- 1. Rank and Time After you defeat the final boss of the EX Dungeon, you will be given a rank and be told the time it took you to complete the EX Dungeon this round (including the time it took to fight the last boss). The highest rank you can get is Rank S, followed by Rank A. I suppose there are more going down, but I do not know what they are. I would guess it to be Rank S-A-B-C-D-E... as far down as it goes. Rank is determined by the time it took you to complete EX, so obviously, the less time the better the rank. S rank however, is special as you must complete the game in under 8 hours and you must collect all of the butterflies (3). The better your rank, the more special bonuses that unlock in the Velvet Room. I determined that Rank S is 8 hours, but finding out the rest will be harder as it could be anything from 8-100. Someday I'll go hour by hour to determine the number of ranks and their hours (not that ANYONE should get less than Rank A; I spent 18 hours in the EX once and still got Rank A, I'm sure everyone will be able to manage at least that). But not anytime soon... Ver. 1.3 Note: I discovered why I got Rank A at 18 hours. If you manage to collect all of the butterflies, but don't finish in 8 hours, you automatically get Rank A, no matter how much time you spend in the round. So, still, I don't see how in the world anyone should get less than Rank A. If you spend so much time in EX to warrant getting Rank B, you should have been able to collect the butterflies, defaulting you to Rank A. ----------------------------------------------------------------------- 2. Special Options Upon completing the Extra Dungeon, you will be allowed to add "End Game Data" to one of your save files, just like you already have with the Nate and Ellen pictures. Now you get a little Jack Frost picture. The game checks for this data and when you choose the EX Dungeon option again and use the save file with the Jack Frost picture on it, two new options are will be available in the Velvet Room. They are accessed by talking to Igor and Nameless, and then selecting the talk option. First, Igor can now call up people on an "evil phone" and you can hear some rather...odd answering messages of certain characters (along with the voice acting of each character). Depending on what rank you got, more or less will be open. They're quite hilarious. You NEED to hear them. I've included the full list at the end, but seeing the words doesn't do the messages justice. The other new option is that Nameless will play all of the anime/CG movies. Again, they unlock depending upon what rank you got. Since I cannot provide dialogue for the movies, the listing of the movies is below. ===Memory 1====================== ===Memory 2======================== Title Loop Opening Firey Escape Crash Landing Unconsciouses Maya's Decision Joker Machine Nichirinmaru Submarine Escape ===Memory 3====================== Ameno Torifune Earth Dragon Monado Reset Ending If you attempt to see a movie that is locked, Nameless will say, "What memory is that? I must know that first." ----------------------------------------------------------------------- 3. Replayability The EX Dungeon has MASSIVE replayability in several areas : playing around with the battle system, leveling up and using Nate and Ellen, increasing your rank, and my favorite, TIME RECORDS! C'mon are you fired up!? I'm fired up too! Yeeeeeooooooow!! Fire!! My records are below! C'mon try and beat me! But truly, the EX Dungeon is best for playing around with and experimenting with the battle system. So enjoy it! Oh, by the way, ABSOULETLY everything carries over to your next round in the EX Dungeon except for the EX-exclusive Event Items (for obvious reasons). ===My Records=================== 1. Fastest time Ever : 00:58:47 2. Fastest time without : 00:58:47 getting the butterflies 3. Fastest time with : 01:11:01 getting the butterflies 4. Fastest time in 1-D : 1:14 If anyone can beat mine, I'll gladly post them in the next update for all to marvel at. Oh yes, I used Estoma in 1-3. ===Maya Only Round============== Well, I have played EX with Maya only and removed it from the Time Records section. I removed it because time is not a factor in doing it with one character; how well you manage to stay alive is. And that's all it was basically: trying to stay alive. Most of the random enemies aren't hard with just Maya, but you take a lot of damage, as you are the only target. So, all you have to do is use Mediarahan when you get low on HP and your set for another five to ten minutes. However, there are a few demons who pose a serious threat to Maya's livelihood. Zombies for one. Kamikaze Charge is an instant game over. The Alices' Another Dimension is another game over (but not 100% like the Zombies). Mephistopheles is essentially game over, because most any status effect you get will paralyze you from acting for the battle, allowing Angra Mainu to finish you off. So, what did I come up with? RUN AWAY! Retreat, Trafuri, and Seeds of Escape. It's cowardly, but I managed to survive. Unfortunately, it is not possible to complete the EX Dungeon with only Maya. You need to use Ulala and Ellen to put out the fire and you need four other characters to open all of the doors in Past 3-A. So, I had all of the other characters defend while I had to have them and got rid of them as soon as possible. If Maya was killed in battle, I considered it Game Over and restarted from my last save. This can't compensate for not being able to do EX with just Maya, but it is the best I could come up with. Now, the real challenge of a Maya alone round - fighting the endboss. Again, it is just trying to stay alive, but I found a way that makes Maya practically invincible. Use Azazel. She only takes damage from physical attacks and any spell cast on Maya is absorbed to heal any damage taken. For attacking, use the Mutation spell Chaos Element to do anywhere from 100-800 damage each round. The boss did knock Maya critical a few times, but that was easily solved by Mediarahan or by absorbing a magic spell. She is only normally compatible with him, so use an Adjustment Gear and you will likely need to refill SP two or three times (use a Soma). Didn't quite provide the satisfaction I thought it would. It was somewhat challenging, but not to the point I feared for Game Over (except for instant kill spells). ===Starter Personae Round======= This round was even more disappointing than Maya only. Using only starter persona (cannot use Tatsuya and Apollo), all that changed was that the battles took longer (as you do less damage with weaker spells) and you took more damage (as the starter persona have VERY low stats). The endboss battle was the same as the random battles except it took longer and the party took more damage. But again, no real threat of Game Over. ===First Save in Game Round===== After those two rounds, I decided to try playing the EX Dungeon using the very first save possible in the game proper (in Kismet). HA, was that a mistake! I got killed by two Ratatosks in my first battle! It is conceivable to complete the EX Dungeon with the first save possible, but you would obviously need to level up. All of the characters will be at the levels they would normally be at when they join you. So Baofu is about the same as Maya, Ellen and Nate are at about 20, and Tatsuya is at about 54. Conceivable, but difficult (or rather, tedious level building). ===EX Dungeon Restart=========== Now, when you want to start a new round of the game proper using a save from the EX Dungeon (which you can do), a couple of things are modified from the way the worked with your first restart. First, your Analyze Demon Data for the game is gone, but you now have your Demon Data from EX Seventh. All demons you had in that data will be shown in your new game, including the Rumor and Masquer arcana, as well as the unique demons like Metal Guru, Yog-Sothoth, and Angra Mainu. The only thing that changes in the new data is that normal enemies that were modified for the EX Dungeon revert to their old state (i.e. from Lvl. 61 Slime to Lvl. 1). Their data will be on par with whatever you had in EX (if you had Rare Item, you have it here, if you had stats, you have the original ones here, ect.). If you were to begin a restart game from your last save file from the game, everything would transfer as normal (Analyze data, Tarot Cards, cards registered at Time Castle, results of menu items, Carma Ring). HOWEVER, if you use a save from the EX Dungeon for your next game, you LOSE the registration for all the cards at the Time Castle and the menu items (food, aromatherapy, treatments) are now unknown. I don't know if anything else changes in the game later on, as I have not yet begun a third game (hopefully a "Perfect" game) and travelled far into it. I hope you can meet the EX-exclusive demons and personae in the game in the Bomb Shelter or something, but I seriously doubt it. When I fully start a third round of the game, I will post any new findings here, if there are any. ======================================================================= III. EX Dungeon Guide _______________________________________________________________________ a. Introduction to the guide Each section of the guide will contain several parts : Items to Get, Encounter Type, Enemies Encountered, Number of Floors, Quick Route to Finish, and Notes. Certain sections may also contain additional parts concerning a specific aspect of a puzzle/task. I have given a name to each section of the guide to make differentiating between sections easier. Each name should be fairly simple and should describe the dungeon well enough that one can easily find the section desired without going through all of them. I don't go too in-depth into the layout of the dungeon or battle tactics against random enemies because it should all be straight forward and fairly easy. Anyone with characters around level 70 should not have any major difficulties with the EX Dungeon; and you will more than likely level up a bit in here. This guide is also going on the assumption that you know what you're doing and know how to play the game fairly well. _______________________________________________________________________ A. 1-A : "Desert Temple" Items to Get : None Encounter Type : Random Battle Enemies Encountered : Lvl. 61 Ghost (Devil) Lvl. 61 Slime (Tower) Lvl. 62 Pixie (Lovers) Lvl. 62 Poltergeist (Devil) Lvl. 63 Guzfan (Hanged Man) Lvl. 63 Nightmare (Moon) Lvl. 64 Ratatosk (Hermit) Lvl. 64 Zombie Schoolgirl (Zombie) Number of Floors : 3 (1F, B1, B2) Quick Route to Finish : 1. Go North and all the way West to down stairs. 2. Go up all the way and slightly West to up stairs. 3. Go East and then South to moving sand. 4. Go North to down stairs. 5. Go South and all the way East to down stairs. 6. Go straight up past moving sand to Vortex of Light. Notes : Once you are done prepping in the Velvet room, head out into EX Seventh. You'll notice that most classrooms and all of the staircases are blocked by fires. You can only access the Velvet Room, a Trish's Fountain to the extreme northeast and your first stop, 1-A. Welcome to the first part of the EX Dungeon. Your first task is to find the Vortex of Light in this simple half-maze. It should be fairly simple to map the dungeon without any threat of getting lost or being forced to do major back tracking. Once you find it (you'll know it when you see it) just step in and Philemon will open a new section for you; 1-D. There is also a "Room of Seal" on B2 which is "locked by strange power" that you'll come back too (don't freak over it right now...like I did). The first thing you'll notice about the battles is that you are fighting demons that were previously at low levels (1-4) but are now in the 60's. The demons in EX have been slightly modified from the game; they have improved levels, stats, spells, and give higher EXP and Yen. However, contact methods and items dropped (including Tarot Cards) remain the same. Section IV of the guide has full analyze data for each demon and more. Considering you should be at fairly high levels, the battles should be no problem. I found that they make good "Fusion fodder" for using one-hit kill Fusions to get mutations and max out stats for your personae. Or, you can use Estoma to rush through to the next section. If you forge contracts and "Ask for Info," two things will happen. First, you'll get a rumor about a shrine, no matter who you talk to (provided below). This is a reference to the "Room of Seal" which you won't be able to access for a little while. Second, you'll be able to use rumors that change the nature of the Legendary Weapons. Unfortunately, it seems that you cannot use the rumors that add the rumor spells to certain demons/persona (i.e. Ultra Frelia, ect.). "Shrine Rumor" : I like to play hide and seek! I wonder if human kids like it too... I hide behind the "Shrine" a lot! That place is hard to find! Well then, bye bye! Lastly, you will be able to access 1-A again after you leave (as you will be returning later). _______________________________________________________________________ B. 1-D : "Green Run" Items to Get : None Encounter Type : None Enemies Encountered : None Number of Floors : 1 Quick Route to Finish : Unfortunately, I cannot provide a route. The course is almost entirely linear, but you must get a feel for the route on your own. Notes : Now it gets interesting. As you approach the door at the end of the pillars, Philemon will talk to you and say a few important things. First, failure will not be tolerated. THIS MEANS SAVE OR YOU WILL GAME OVER! Second, you can only run forward in this dungeon. You'll see, but it is as if you are holding the run button and pushing up. The only way to control where Maya goes is to rotate the camera. Third, there is a 3:00 time limit. It is possible to do the course in little over a minute AT THE VERY LEAST. I highly suggest you go slowly through it once, regardless of time, and get a feel for the curves and locations of traps. Yes, traps. They will warp you back the very beginning regardless of how far you have progressed. They're visible, but try to memorize when they are coming up. Last, Philemon says that you cannot stop, which is partially true; you cannot save or stop the clock, but you can open the menu and take a breather if you need to. Good luck! And try not to get frustrated! Once you reach the Vortex of Light, you will have access to the second floor, the Mysterious Door, 2-A, and 2-C (as well as 1-A and 1-D, both of which will remain open). 2-A is the first optional dungeon not required to complete EX (but, of course, you're going to do it). 2-C is the next sub-dungeon to continue with the progression in EX. You also have access to the Mysterious Door, which on your second play, when you shall know the password by now, will allow you to bypass approx. 1/4 of the EX Dungeon (for getting a low time record). And you still have the Velvet Room and Trish's Fountain. When you're ready, move on to 2-A. 1-D will remain open after you leave. _______________________________________________________________________ C. 2-A : "Zodiac Revisited" Items to Get : Gem (x6) Material Card "Lily" (B4) Encounter Type : Set Boss Battles (10) Enemies Encountered : Zombie DJ x2 (Modified; Mod.) (in approx. order Girimenka x3; Crowely x2 of encounter) Red Cape; Blue Cape Haunted Taxi x5 Zombie Kamikaze x5 (Mod.) Taksaka (Mod.) Shadow Maya Poltergeist x5 (Mod.) Red, Blue, Green, Yellow, Black Mask (1 each) Metal Guru; Satryus; Gandharva; Kimnara (Mod.) Number of Floors : 6 (1F, B1, B2, B3, B4, B5) Quick Route to Finish : 1. Notes : This is, of course, NOT the Zodiac Club, but I couldn't think of name that fits 2-A better. It has the same motif and the same groovy music (has to be one of the best songs). The dungeon is fairly simple and includes the same yellow gunk on floors that majorly hurts you (no Kiyohime, though), a few hellacious traps, and a lot of dead ends. There are no random battles though, so there is no real problem with a little back tracking except for a small bit of frustration factor. The most interesting thing about this dungeon is that you cannot recover HP/SP/status conditions while exploring 2-A, except for a few Rest Areas. It isn't a major issue as you can back track to the last Rest Area if you get hurt really bad in a battle, which really shouldn't be a problem. Ver. 1.3 Note: If you die in 2-A, you will NOT game over. Instead, you will be back at the dungeon map and your characters will all have 1 HP. And this is ONLY in 2-A, not the rest of the dungeon. There are ten battles in all in 2-A, listed above. The battles are initiated by pushing the X button by one of the butterflies you will see scattered throughout blocking your path. Next to each butterfly is a box with either a Gem, nothing, or the Material Card "Lily" in it. Be sure to pick up "Lily" on the fourth floor for Ellen; she's quite a nice persona. By the way, you can get the item before you initiate the battle, if you like, and no, it doesn't effect the outcome of what item you get (those empty boxes are kind of disappointing). Most of the battles are straight forward and you should have no difficulty. You should watch out for the spell "Level Trap" in the Cape battle though. If you are at Level 99, it will kill ALL of your characters, so bring Ellen or Nate with you (or both, because you can get some pretty good EXP here). You'll also meet up with Shadow Maya again and you'll be introduced to the Masks. Lastly, you'll meet up with the demon "Metal Guru", a very cool demon that you will be seeing again. If you're lucky, he'll cast his unique spell "S.P." which fully restores the SP of one of YOUR characters! Most of the normal demons have been modified from their previous state in the game (I have put a "mod." next to each one that is). That is, they have better stats and better spells. Anyway, once you reach the Vortex of Light the Room of Seal in 1-A will be unlocked. So, you can backtrack there if you want, or you can see what's in 2-C, which I will list next. Also, 2-A will lock up after you reach the Vortex. Be sure to go the Room of Seal BEFORE completing 2-C! _______________________________________________________________________ D. 2-C : "Angel Caves" Items to Get : Event/ Black Butterfly (B3) Event/ In Rakech (1F) Event/ Black Lighter (B1) Event/ Knife (B3) Material Card "Amber Eyeglasses" (1F) Encounter Type : Random Battle Enemies Encountered : Lvl. 67 Angel (Judgment) Lvl. 68 Archangel (Judgment) Lvl. 69 Principality (Judgment) Lvl. 70 Power (Judgment) Lvl. 71 Virtue (Judgment) Lvl. 72 Dominion (Judgment) Lvl. 73 Throne (Judgment) Lvl. 77 Cherub (Judgment) Number of Floors : 4 (1F, B1, B2, B3) Quick Route to Finish : There is none, you must search the area for all of the items. Notes : As soon as you enter 2-C you'll find yourself in a room similar to the ones in Monado. A little automatic cut scene will happen where a man with a sword has forgotten who he is. If you can't tell, it's Tatsuya Sudou. Anyway, in here you have to find three items to get him to regain his memory. They are all kind of out of the way, but you shouldn't have any problems navigating the caves, it's just rather big. Be sure to watch for secret passages on the map, they are the key in a couple of instances (notably the one on B1 right after a warp, go south and then WEST, not east to another warp). There is no easy way to just blow through here, you're going to have to scrounge around to get all of the items. A quick side note about the "In Rakech." At some point in the middle of the game, Ryuichi Honda in the Time Castle will say something along the lines of "Do you know anything about a book called 'In' something. I just started thinking about it for some reason." Mabey the book has some significance to Innocent Sin that I don't know, but this is a curious thing. I don't think you can bring the book to him, mabey he says something in game after you complete the EX Dungeon? I don't know, I'm just speculating 'cause what he said about the book in the game really bugged me and I couldn't figure out what he meant. Also in the caves you'll find a warp in the south-west corner of the 1F. Take that to get the Material Card "Amber Eyeglasses" which lets you summon Nate's decent persona Alfred. The second butterfly, the Black Butterfly, is here as well. To get it, go to the room with the three passageways that lead south to bridges. Go in the center on and get in the middle of the bridge. Go left or right to fall down to B3. You'll be in a crystal enclosure with the butterfly in a chest to the South. Go back North to a warp that will take you back to the bridge on B2. In the "Angel Caves" you will meet, well, angels in caves (rather, the entire Judgment Tarot in the Mt. Iwato motif). They are beefed up pretty good but still, they shouldn't pose too much of a threat. Just remember that Holy is worthless here (and is often reflected). Once you've gathered all of the items, WARNING!!!!!!!!!!!!! WARNING, ONCE YOU GIVE THE THIRD ITEM TO SUDOU, HE WILL REMEMBER WHO HE IS AND YOU WILL NO LONGER BE ABLE TO ACCESS THE FIRST AND SECOND FLOORS AS THEY ARE! Also, a timed event will start. Be sure that you are done here and ready! The next two sections are not available after you give him the items. Once you give him the last item, Tatsuya will go off on another little break from sanity and torch the school. Every room will have fire in front of it, including the Velvet Room and Trish's Fountain, except for 2-B. So, head over there. There is a 40 minute clock counting down and you will Game Over if you reach 0, but there isn't any real rush to blow thorough everything. _______________________________________________________________________ E. 1-A : "Room of Seal" Items to Get : None Encounter Type : Random Battle Enemies Encountered : Lvl. 24 Tek Tek (Rumor) Lvl. 29 Tsuchinoko (Rumor) Lvl. 32 Reiko Kahima (Rumor) Lvl. 37 100 K.M Hag (Rumor) Lvl. 41 Mussie (Rumor) Lvl. 45 Blue Cape (Rumor) Lvl. 46 Red Cape (Rumor) Lvl. 50 200 K/M Fogey (Rumor) Lvl. 52 Haunted Taxi (Rumor) Lvl. 63 Kudan (Rumor) Number of Floors : 2 (B2, B3) Quick Route to Finish : 1. Go North and all the way West to down stairs. 2. Go up all the way and slightly West to up stairs. 3. Go East and then South to moving sand. 4. Go East to first Northward moving sand. 5. Take the next sand North. 6. Go all the way East and take the eastern moving sand South to a down staircase. 7. Go East to the Room of Seal and enter. 8. Go straight North to the second pathway East to a down staircase. 9. Go West and turn North before two sets of two Westward moving sand (don't cross them). 10. Go across the sand to the North and to the stairs which lead to the Vortex of Light. Notes : You must do the next two sections before you complete 2-C. Back to the desert ruins. Using the Quick Route above if you need to, head back the door to the Room of Seal, which was previously "locked by a strange power." This is, including both sides, the largest sub-dungeon in the EX-Dungeon. You'll find yourself in a big lattice of corridors containing pillars that move up and down to block or open your path by stepping on triggers on the ground. There are no items in here, so you can just go directly to the Vortex if you want. I had a helluva time with the pillars because I kept trying to find some secret method of hitting a certain trap and then bypassing another ect., ect. and made it much more difficult on myself than it needed to be. TO GET THROUGH THE PILLARS - Go North through the main corridor of pillars to the second route East. Take it all the way East and slightly North at a corner and you will be at staircases. That's it, you're done! The really cool thing about the Room of Seal is the demons. Every single rumor demon in the game is in here! Even the Crazy Taxi and Mussie who you couldn't get Analyze Data for are here. They also no longer give up Event Items, but instead some really good stuff like Somas and Awakens. The drop rate is fairly low though. They aren't modified, so they are really easy to kill and give decent EXP and yen. However, if anyone out there got hit by Prophecy in the game (and if you didn't, you will now learn fear...) you know to watch out for Kudan. Be sure to have a save before coming in here or you will quite possibly have all of your persona reset to Rank 1 as though you just summoned them! You also have to be on the look-out for the Capes and their spell "Level Trap," which as I said in Section C, will kill all of your Level 99 characters. I highly suggest bringing Ellen and/or Nate here not only to gain EXP but to prevent your entire party from being wiped out. Once you are done fighting the Rumor demons, enter the Vortex of Light and 1-B will now unlock. Be sure you don't want to come back as the entire sub-dungeon of 1-A will lock after you step into the Vortex. _______________________________________________________________________ F. 1-B : "Subway of Misfortune" Items to Get : Event/ Golden Butterfly Encounter Type : Random Battle Enemies Encountered : Lvl. 65 Nisroc (Hanged Man) Lvl. 66 Robin Goodfellow (Lovers) Lvl. 70 Picollus (Star) Number of Floors : 1 Quick Route to Finish : None. It is a straight line. Notes : This is the smallest sub-dungeon in the EX Dungeon. It is basically a straight line roughly the size of the long hallway in EX Seventh. It has the Subway motif and music from the game proper. At the end of the line, you will find your first butterfly, "Golden Butterfly." It is an Event Item and does absolutely nothing for you right now. Ver. 1.3 Note : Apparently, you don't meet any enemies until you pick up the butterfly. The reason I called this the "Subway of Misfortune" is partially because of the subway motif and mostly because of the demons you'll meet here. Every single demon that had Hula of Misfortune is here (3 in all). I think the designers were trying to play a cruel joke on you about your money. Money is practically useless here! But if you've got ten million yen and you get here and suddenly you have 3/4 of it gone (if you're not careful) you're going to blow your lid (I know did). Regardless, don't freak out if you lose some cash (it's all going away later anyway...). There is nothing to do in here except get the Golden Butterfly and worry about your money, so leave and head back to 2-C. Once again, WARNING!!! ONCE YOU GIVE ALL THREE ITEMS TO TATSUYA SUDOU, YOU WILL NOT BE ABLE TO ACCESS ANY PREVIOUS DUNGEONS AGAIN AND YOU WILL BEGIN A TIMED EVENT!!! On a side note, it doesn't seem that you can get into 2-D, now or ever. It's rather odd as it is the only room in the EX Seventh you don't do something with. And the name "2-D" is lit up in the status screen in the upper-left hand corner of the screen, indicating that it is valid place to go. Hmmm..."It is a mystery..." _______________________________________________________________________ G. 2-B : "Persona Factory" Items to Get : None Encounter Type : Random Battle Enemies Encountered : Lvl. 29 Shaka (Hierophant) Lvl. 38 Nata (Justice) Lvl. 51 Izanami (Priestess) Lvl. 65 Odin (Emperor) Lvl. 69 Rangda (Magician) Lvl. 73 Virocana (Sun) Lvl. 78 Gaia (Empress) Number of Floors : 1 Quick Route to Finish : 1. Go North and take the West route. 2. Take the conveyer belt South. 3. Take the conveyer belt West. 4. Go a little ways North then all the way West. 5. Take the conveyer belt and go all the way north the Control Panel. Switch to pattern B. 6. Return along the belts the same way you just came and take the East route by the entrance. 7. Talk the first belt North and go all the way East. 8. Take the belt south the Vortex of Light. Notes : As you emerge from 2-C, you will find that the school is on fire and that you have a 40 minute counter that is now counting down. There really is no rush unless you want to fight demons. And you can fight some pretty cool demons too. Everything is blocked by fires now (including the Velvet Room and Trish's) except for the Mysterious Door and 2-B. So go to 2-B, the "Persona Factory." No, they don't manufacture personae here , but it has the Factory motif and the only enemies that you will meet here are the persona demons you could fight in the game proper. And each of them drop their Material Card! The drop rate is significantly lower than anything you've seen before and won't see again except for the last section. That's the problem with the forty minute time limit: it could take that long just to get a card or two. Of course, there is no real reason to get any (as you ought to have much better personae by now), but ones like Gaia and Virocana are still quite useful in case you missed them (heck, Shaka still ain't bad either!). The battles themselves aren't that difficult, but if you had problems with the higher level ones (Gaia, Virocana, Odin) be careful because they now appear in groups of 2-4. Exploit their weaknesses/strengths. This dungeon is also straight forward (see a trend?) and you shouldn't get lost in all of the conveyer belts. You can't access the eastern side at first, but if you go to the western side, you'll find a Control Panel to switch the direction of the belts so you can get the East side. Just about the only thing over there is a Vortex of Light. Once you step in it, this area is locked, so if you want to try for some Material cards, now's your chance. Keep in mind that you still have one more medium-sized area to do before the clock runs out. It might be a good idea to come back here in another round of the EX Dungeon, when you already know "the Truth of the Dream" and can bypass the next area. Once you are warped out by the Vortex of Light, you will find that 1-C is now open and 2-B is locked. _______________________________________________________________________ H. 1-C : "MASKISM Forest" Items to Get : None Encounter Type : Random Battle Enemies Encountered : Lvl. 73 Green Mask (Masquer) Lvl. 75 Yellow Mask (Masquer) Lvl. 76 Blue Mask (Masquer) Lvl. 78 Red Mask (Masquer) Number of Floors : 1 (but with 3 separate sections) Quick Route to Finish : None. If you know the password, there is no reason to come here. Notes : Inside 1-C you'll find you're in a forest similar to that of Mt. Mifune (to get to the Sanitarium). If you've already noticed the Mysterious Door, you know that you need a password, and this is where to find it. In this small forest, there are six Jizo Tablets. The first one will tell you that the "Truth of the Dream" (what the Mysterious Door asks you expose) is eight Japanese characters. Now, you have to search for the others and decipher what Roman letter each character is supposed to represent. To do this, you'll have to remember how some places you've been to in the game are spelled (i.e. Rosa Candida, Padparcha, ect.). Once you've figured it out, run over to the door and the timed event will end. The solution to the Jizo Tablets is at the end of this section. One little thing about the layout: I found a secret path which connects the two sections (it breaks up into two short paths) but isn't shown on the map. It lead me to think that there were more, but I can't seem to find one. Why didn't they just put it on the map? Were they deliberately hiding it? Or is it just an accident? Yet another little mystery for me to fret about. Ver. 1.2 Note: Well, I thoroughly searched the area and there aren't any more paths. Oh well. The demons you meet in here are the Masks of the new Tarot arcanum, Masquer. There's nothing real special about them, except they can be really annoying if you're using a lot of elemental spells which half of them will absorb or void. And they usually put opposite ones together. Not only is each member of "Maskism" (I love that, they make it sound like a political/economic philosophy like communism or socialism) associated with certain elements, but each one is associated with a stat (TEC, AGI, ect.). They drop the Incenses that give +2 to whatever stat they are, but very rarely. They also have your only source of Incense cards in EX (in case you didn't stock up; no ALL Incense Card though...). Anyway, when you've got the password and are done beating up some Maskist butt, head to the Mysterious Door and enter the "Truth of the Dream." The door will unlock and you may go in. The clock will only stop when you enter the room (and can't come back here again). And this sub-dungeon will stay open until you enter the Mysterious Door. JIZO TABLET SOLUTION - Each Japanese character represents one Roman letter. By figuring out what each one is by a pseudo-fill in the blank game, you get : PHILEMON. JAPANESE LESSON! - The eight characters are written in hiragana, one of the two Japanese "alphabets." Each hiragana letter is transliterated into a one syllable sound. In Roman letters, the characters transliterate to : yu, me, no, shi, yo, u, ta, i. Now, if you'll notice, the character for "yo" is smaller than the rest. This means you combine it with "shi" to get "sho." So, breaking it into a phrase, you get "yume no shoutai" which literally means "the true nature of the dream" (what the Mysterious Door asked for). I've tried entering this phrase into the door, but nothing happens. _______________________________________________________________________ I. Midway Point When you enter the Mysterious Door, you'll find yourself in the Velvet Room. Igor will tell you something along the lines of that this dungeon is a dream (he tells it better than I do...). He will also say that you cannot use this room for a while, so do whatever prepping you need to do for the second biggest sub-dungeon. When you leave, you'll be on the third floor, with a large patch of fire behind where the Velvet Room is. As has been warned, you are stuck on the third floor for the rest of EX. Where 3-A should be, you'll find Trish's Fountain. Down the hall, you'll see a big metal plate blocking your way to the fourth floor. Past that, you will find 3-C is clear of flames and you cannot access 3-D. If you try to enter 3-D, it will tell you it is locked. But, if you go to the eastern door, it will say "It's locked, HO!".... Since you can't go anywhere else, go to 3-C. _______________________________________________________________________ J. 3-C : "Sumaru Castle Revisited" Items to Get : Incense of Life (x5) Soma (x1) Encounter Type : Random Battle Enemies Encountered : Lvl. 18 Jack Frost (Lovers) Lvl. 26 Jack O' Lantern (Lovers) Lvl. 74 Adramelech (Hanged Man) Lvl. 74 Jahi (Moon) Lvl. 75 Tzitzimitl (Devil) Lvl. 75 Valkyrie (Star) Lvl. 76 Saji (Magician) Lvl. 76 Kau (Temperance) Lvl. 76 Uroboros (World) Lvl. 77 Vasuki (Strength) Lvl. 77 Cherub (Judgment) Lvl. 79 Shub-Niggurath (Tower) Lvl. 80 Alice (Lovers) Lvl. 80 Ah Puch (Death) Lvl. 81 Apaosha (Hermit) Lvl. 82 Fenrir (Fortune) Lvl. 84 Talos (Chariot) Number of Floors : 4 (1F, 2F, 3F, 4F) Quick Route to Finish : 1. Go straight North to Meteor Gate 1 and go through it to the warp. 2. Go straight North and take the first route West to Meteor Gate 3 and go through it to the warp. 3. Go straight North to Meteor Gate 4 and go through it to the warp. 4. Go straight North to Meteor Gate 5 and go through it to the Vortex of Light. Notes : Now you are in one of the three large sub-dunegons of EX (1-A being the largest, and one more coming up). It has the Sumaru Castle motif and like Sumaru Castle, has a lot of winding passages and dead ends. It isn't hard to navigate, but there are several traps that will force you to back track quite a ways (one that makes you drop two floors if you're not careful!). One of the first things you should notice is the presence of big doors called "Meteor Gates." If you go up to Meteor Gate 1, on the first floor, you'll be introduced to the way-too-hyper Chupiler. He is guarding all of the gates and won't let you pass unless you can answer all of the questions in his Persona Quiz. Chances are you won't remember most of what he asks you. To remind you, there are "Memory Lithographs" scattered throughout the dungeon. The Lithographs are kind of out of order, so you'll find a Lithograph for a question you haven't even had yet before you find the one you need. There are five questions in all and they are listed at the end of this section with their answers. Don't miss the Soma and five Incenses of Life in the first room! In a big room on the second floor with Meteor Gate 2 and 3, there is a somewhat secret door one the south-western wall. It leads to a Memory Lithograph, but is easily missed if you don't check the map and see the little green dash. Another odd feature is that there is a single obligatory stairwell that leads nowhere except back to a trap. I haven't found any other purpose to it and it seems like a really odd if not pointless thing to put there. Once you enter the Vortex of Light on 4F, you will be able to access the Velvet Room again. Also, you will find a young man standing in front of the metal plate in the hallway of EX Seventh. To learn what to do with him, see the next section. 3-C will remain open for the rest of the dungeon, even after you step into the Vortex of Light. The demons in 3-C are a step up from the Angel Caves, but still shouldn't be a problem. You do meet some interesting battles though. First, you'll most likely meet a single Jack Frost, which in of itself isn't that odd, except he is that he is key to the next section. Get a contract with him and Jack O' Lantern as soon as you meet him, to make things easier later. You'll also meet the nice little doggy, Fenrir, who will give you unlimited ALL Incenses. Be sure to get a contract with him to and get as many as you can to max your stats. The last interesting demon you'll meet is Alice. Yes, she's here and she is a rather common encounter. Unfortunately, she no longer gives the high amount of EXP she once did, making her less useful. You can, however, get her Material Card "Champion" if you have the Carma ring. You can have the Material Card if you have the persona Alice, but she won't give you more than one card. Still, be sure to watch out for her spell Another Dimension if you fight her; it can still take out most if not all of your party. SOLUTIONS TO PERSONA QUIZ - Meteor Gate 1 : 31 Leads to 2F and progression Meteor Gate 2 : Mizuno Leads to 3F and a Lithograph Meteor Gate 3 : Canned Crab Leads to 3F and progression Meteor Gate 4 : Mussie Leads to 4F and progression Meteor Gate 5 : 7 Leads to the Vortex of Light _______________________________________________________________________ K. Past Seventh When you leave 3-C, a young student will be standing next to the metal plate. In case you have forgotten what his face looked like, this is a young Katsuya. He will tell you that he knows that this is the future and that he can't return to the past because flames are blocking the way to the place which caused the "time slip", 3-B. 3-B was Ms. Smith's classroom, by the way. Anyway, you want to get into 3-B, but how? Go back to the eastern door of 3-D and try to enter. "Someone (HO!)" doesn't want you to come in and tells you to ask Jack O' Lantern for help. Soooooo, go back to 3-C and ask him for info. He'll say that his friend Jack Frost will put out certain types of fires. What you need to do is to ask four Jack Frosts to put out the fire. After you have gotten the info from Jack O' Lantern, a new option will appear in the contract menu. Pick that option four times and four Jack Frosts will appear in the hallway and try to put out the fire (named Pih, Puh, Peh, and Pah, BTW :P). Once you have four, go to the eastern door of 3-D again and the little guy will pop out (well, you don't see him, the screen goes black) and help his buddies put out the fire. When you do this, the young Katsuya will disappear and you now have access to 3-B and Past Seventh. Now, getting the Jack Frosts to appear isn't that cut and dry. First, you have to meet them, which can be a pain. The distribution of random enemies you encounter can vary anywhere from meeting a Jack Frost every other battle to never meeting him. If you have problems meeting either of the Jacks, use the "Save-Reload" trick. Save your game and reload that data and the distribution of random enemies will change. Quite a useful trick (thank you, whoever realized it). Use it to meet Fenrir more often or to meet a certain demon in Past 3-A more. First, you need to get a contract with Jack O' Lantern. Use the Maya + Ulala contact "Radiant Women, Unite!" Ask him for info. Now you need to get Jack Frosts. Use the Ulala + Ellen contact "Horoscope Reading" for that (in fact you might as well only bring Maya, Ulala, and Ellen in your party, trust me). Make a contract and ask the first one to "Put out the fire" and he will bounce along and go do it. The second one, however, will ask you a series of simple questions. They might be tricky, so if you don't want to waste the time trying to find him again, you can find the answers at the end of this section. The third one was the hardest, for me. You must ask him to put out the fire, but as Pih will tell you in the hallway, Puh has a weak spot for women and won't do it if men are there. I originally thought that meant you had to use a female-only contact, but it really means that you have to dump all of the guys in your party and only have girls (Maya, Ulala, Ellen). The lustful little guy will agree to help. The last one will ask some more questions, but they aren't trivia questions. This guy is VERY LAZY! That's your big hint right there. If you need help, see the answers at the end of this section. Once you've got all four of them, go to the door and the last Jack Frost (presumably named Poh) will help them out and the fire will be gone. BUT...... when you go look at the door, you will see their hats on the floor! Poor little things....they sacrificed themselves to let us through. Head into Past Seventh. When the fourth Jack Frost goes to put out the fire, the encounter rate of Jack Frosts in 3-C will drop to 0. Inside of 3-B is Past Seventh, a grainy black and white reflection of EX Seventh. The only thing in Past Seventh is a teacher in front of the metal plate and 3-A. Talk to the teacher (Maya Okamura) who is lamenting the death of Mr. Kashihara. She will refuse to take down the metal plate...unless you fork over some cash. Choose to invest and she will TAKE ALL OF YOUR MONEY! Be sure to stock up on any items you need from Trish before you do this! Now she wants five million yen. Don't do what I first did and sell all of your stuff to get the money! You will be able to make all five million of it in Past 3-A. So, head over there. HOW TO PUT OUT THE FIRE - Jack Frost #1 - He will go automatically. Jack Frost #2 - Answer his questions : Eyes You can grab all Bee Star Yawn Jack Frost #3 - Ask him to put out the fire with only women in your party (you must use the Ellen + Ulala contact). Jack Frost #4 - Answer his questions : I don't know I hate building snowmen I forgot Jack Frost #5 - Go to the eastern door of 3-D and keep trying to open it. _______________________________________________________________________ L. Past 3-A : "Trial of Separation" Items to Get : Event/ White Butterfly Tenshou Coin (x5) Encounter Type : Random Battle Enemies Encountered : Lvl. 81 Dark Alice (Lovers) Lvl. 84 Black Mask (Masquer) Lvl. 86 Shu (Devil) Lvl. 88 Ahzi Dahaka (Strength) Lvl. 89 Metal Guru (Hierophant) Lvl. 90 Azazel (Hanged Man) Lvl. 99 Yog-Sothoth (Fortune) Lvl. 99 Angra Mainu (Tower) Number of Floors : 1 (but with 3 separate sections) Quick Route to Finish : You need to get the coins, but I'm not going to direct you to each one. You must basically run all over the place. Notes : Now you will be in the last sub-dungeon. It looks like Monado from the game and is quite easy to navigate. All you have to do is run down each of the lanes. None of them go very far and there are there are relatively few dead ends. The unique feature about this dungeon is that it forces you do go through several "Gates" and give up party members to progress. Eventually, it will be just Maya. While it makes things very interesting, it also makes things very dangerous as the enemies in here are much harder than the ones you've faced so far. Eventually, you'll reach the Gate of Victory. Here you must defeat a sub-boss, Yog-Sothoth, alone. He shouldn't be that hard, but he will take a good chunk of your HP (for me, at Lvl. 99, it was about 300-150 per attack). Attack with Megidollann every turn and use Mediarahan when necessary. Each of you will attack one for one (it will basically be Maya-Yog-Maya-Yog the whole battle) so don't let him hit you too much, or you risk him hitting you hard (he once did 400 to me) and dying. Heal when you need to. Once you beat him, he will become a random enemy in Past 3-A. Also, past the Gate of Victory, down a side lane, you will find the final butterfly, the White Butterfly. Aside from the butterfly, the only items you will find in here are five Tenshou coins, which if you recall, sell for one million yen. Collect them all and sell them to Trish and you have Okamura's money. The best thing about Past 3-A is that you will meet some of the coolest demons in the game. You will see Ahzi-Dahaka and Shu, who you should know from Monado. You can also meet Dark Alice from the Bomb Shelter, Area 8 here pretty often. There are also five unique demons here : Black Mask, Metal Guru, Azazel, Angra Mainu, and the previously mentioned Yog-Sothoth. The Black Mask is basically the "Almighty" elemental of the Masks and he drops STR Incenses and Cards. The Metal Guru, whom you've already met, is here, along with his very cool attack S.P. (which refills one of YOUR character's SP completely). Azazel is special in that he is also a persona that you can summon. In order to get his Material Card "Black Goat," you need to get him to Persona-Talk with the Hanged Man personae Shax, Barbatos, and Adaramelech. Finally, there is what I suppose is the ultimate random encounter, Angra Mainu. He is a tough mother, and has the potentially deadly spell Mephistopheles (you do NOT want to meet him when it is just Maya, or you're as good as dead). The rewards of defeating him are well worth it though, as he drops Item Breeders and gives 62,000 EXP as well as 60,000 yen. In fact, all of the demons here drop some great loot here : Item Breeders, Awakens, Somas, and ALL Incenses. However, the drop rate is low, so Police Gloves from the magazine sweepstakes are a MUST if you want to go item hunting. Be sure to use some of that insane amount of EXP to level up Nate and Ellen very quickly (as well as top off the normal characters, if you haven't already). When you get the Material Card "Black Goat" from Azazel, the encounter rate of the Azazel demon in Past 3-A will drop to 0. Past 3-A along with 3-C are the last two dungeons you can play around with before you complete the Dungeon. You're probably in a rush to see what is at the end on your first round, but I highly suggest coming back here and playing with the battle system and personae on a following round. When you're ready, head back to Past Seventh and pay Okamura. _______________________________________________________________________ M. Fourth Floor : Chamber of Philemon Now that you've paid Maya Okamura her five million yen, she will say that the metal plate will be taken down, but that it will take some time. But, since this is the past, return to the present and you will find the staircase to the fourth floor open. As you approach the staircase, you'll feel the all too familiar heartbeat and the screen will flash black and white as it always has before bosses. The only thing on the fourth floor is the door which formerly lead to the clock tower and now leads to the Chamber of Philemon. As soon as you enter it, you will begin the final boss battle. Be sure you are done here and have prepared. Remember that Past 3-A and 3-C are still open. ======================================================================= ===Endboss Data======================================================== ======================================================================= PHILEMON Tarot : None (Boss) Level : 100 HP : ? (30,000) Elemental : None Unknown Strong/Weak STR : ?? At. : ??? VIT : ?? Df. : ??? TEC : ?? MAt. : ??? AGI : ?? MDf. : ??? LUC : ?? Personality : None Comment : True form symbolizing stagnant unconsciousness. Opposite of Nyar. Item : Normal - None Rare - None Spells : Armageddon R Type : None Effect : Annihilates all enemies. Eternal White Type : Holy Effect : Huge damage to all enemies and heal self for total damage inflicted. Guard Punish Type : Unknown (Not Physical, Dark) Effect : Huge damage to all enemies Photon Cannon Type : Attack Effect : Large damage to all enemies Spectra Force Type : Varies Effect : Randomly casts Deadly Burn, Aquary Tide Twinkle Nebula, Anger of the Earth, Release Jail, Guardian Hammer, Nuclear Missile or Asteroid Bomb Transient Ripple Type : None Effect : Removes the effects of all positive effect spells cast on enemies (Kaja spells, Makarakarn, Tetrakarn) Quotes : Contact : "Now give me your all!" Attempt Retreat : "Believe in yourselves." Take Damage : "Ugh! Good!" Attack : "I know what you're doing!" "Dodge this!" Cast Armageddon R : "Pull out, my friends!" Cast Eternal White : "This might hurt!" Cast Guard Punish : "Don't let your guard down!" "Withstand this!" "Well, then!" Cast Photon Cannon : "I'm not going easy on you!" Cast Spectra Force : "How's this?!" Cast Transient Ripple : "You're doing well!" Death : "Agh! Glorious!" Game Over : "Unfortunately, you were this close." Stat Notes : 1. Immune to all instant kill spells (including Armageddon and Another Dimension). 2. Immune to all status effects (except critical). 3. Immune to Alpha Blaster and Omega Cluster. 4. When critical, he begins to wobble unsteadily. 5. Concerning his elemental affinities, I cannot determine what they are, but I know what they are not. He is not weak against or strong against any one element(that I can find) and he is not strong against all because he does not void holy and dark spells, which the Strong : All elemental also provides for. ======================================================================= ===Endboss Strategy==================================================== ======================================================================= Philemon is the probably the toughest fight in the game. He will hurt you bad and he will go down slow and swinging. The EX Dungeon enemies have been so easy so far that he might take you off guard. Preparation is key. Your best defense and offense in the battle is having high levels in the 90's, if not 99 (which shouldn't be a problem in Past 3-A), high stats (again, 99 if possible), and the very best personae. Don't worry about trying to exploit his weakness, because I don't think he has one (not even Dark). Worry more about how you want to stay alive and continually damage him, even if it isn't for very much. And don't even bother trying to use Armageddon. He is immune to it and as soon as you cast it, he will cast Armageddon R (as in reflect) and annihilate you. It's probably best you can't use it on him (I cheated last time and used it on Nyarlathotep); it gives you a nice challenging fight. I've come up with a pretty damn good strategy, if I do say so myself. For your characters I suggest : Weapons aren't really an issue as magic works better. Armor will help out a lot with your defense and magic defense. I HIGHLY suggest having four of them equipped with Hihi-Irokane armor from Padparcha or Bobby. I like the Gorgeous armor for Ulala because of the high defense and that it nulls critical hits (and Philemon often uses attack),but you can only get one. Guzei armor is good, but he doesn't use physical attack so much to make it worth losing the high magic defense you get from Hihi-Irokane armor. For headgear, Windreader Helms for males and Magical Hairpieces for females. For boots, Achilles Heel's for males, if you have them, and Tengu's Clogs for everyone else. There were some good boots in Padparcha, the Thule Greaves, but they were also VERY expensive and I doubt many people got them, or more than one. For accessories, I suggest using as many Adjustment Gears as you have, since in this long battle, and you need to conserve SP. If you don't have maxed stats, though, use some good modifiers like the All-Round Earring or ones with good VIT or TEC bonuses. For your personae I suggest : Maya : Satan Ulala : Alice Katsuya : Vishnu Baofu : Lucifer Tatsuya : Azazel I highly suggest this setup, but you can of course use whatever you are comfortable with. The main reason I like this is that 4 of them (all except Satan) void holy (Azazel absorbs it), which is the element of Philemon's worst attack, Eternal White. He will hit you for more-than-huge damage and he will heal himself for the total amount of damage inflicted. If you void/absorb it, he won't heal himself (making your task a bit easier). Personae with Strong : All void Holy and Dark, which is why I highly suggest using Vishnu, Lucifer and Alice. Your biggest problem will be Satan, who takes MAJOR damage from magic (he reflects physical and is weak against magic). But, see my strategy below for how to remedy this. I gave Mediarahan to Lucifer, as I believe it to be the most useful spell you can add to a persona. You may not have, but I suggest you do (either that or give him Makarakarn and let Alice use her inherent Mediarahan). Even though Katsuya and Tatsuya aren't highly compatible with their personae, it is the best setup. Just give them Adjustment gear (I'd give Baofu one too) and you should be fine. Ok, fighting him. It's a going to be a long battle, as he has 30,000 HP, so you need a basic pattern to work with. This is the pattern I suggest : Katsuya : Vishnu : Maha Agidyne (Fusion) Tatsuya : Azazel : Anger of the Earth (Fusion) Maya : Satan : Asteroid Bomb (Fusion; Meteor Strike) Ulala : Alice : Makarakarn Baofu : Lucifer : Mediarahan With this setup, you hit him really hard with the fusion spell that works best against him (Meteor Strike; Fire->Earth->Asteroid Bomb) and you protect the person using Satan from magic attacks. Lastly, you heal everybody completely from his other attacks (Spectra Force and Guard Punish). You can skip Mediarahan if you don't need to heal or move it forward if you really need to use it. Makarakarn (reflect one magic attack done to one character) will keep Maya with Satan from dying in one hit as well as reflect a good little chunk of damage back at him (anywhere from 250-550). You're most likely going to have to cast it every round though. His attacks are pretty rough, notably Spectra Force and Guard Punish. Spectra Force randomly casts a Special Magic spell, usually elemental. The person with Azazel will absorb it, but everyone else will take a good bit of damage. Guard Punish will hit some really bad and not even scratch others. I have yet to find out how it determines damage. All I know is that it is not Physical or Dark. Hopefully neither of them will do 999 damage to you so you should be able to stay alive by using Mediarahan. Using this, everyone ought to stay alive, but things may go bad if you aren't careful. Be sure to have revival items (Incense of Life, Do or Die, Ball of Returning) if you need them. You may want to use Silver Manishas or Tetraja (void one holy/dark attack); they work really well. If you can, you may want to sneak in a couple of Kaja spells, but be aware of his spell Transient Ripple which will void them all (including Makarakarn). You are probably going to run out of SP, so use one the Somas you must have by now; don't worry about saving it, as you will load your next data from your last save, and anything you use in this battle isn't taken into account. And there you have it, my super-duper-muchacho strategy. Good luck and Congratulations upon defeating him! Now you get your rank and you can do it all over again! I hope to add some more strategies. I'd mostly like to figure out good ways of using Ellen and Nate, as well as their personae (Alfred, Gabriel, and Michael) if possible. ======================================================================= IV. Analyze Demon Data This is the complete Analyze Demon Data for the EX Dungeon. It is arranged according to tarot and demon level (highest to lowest), as seen in the in-game menu. Some other information is also added, such as EXP given PER PARTY MEMBER (regardless of the number of people in your party, this number is constant), yen given to party, and contact quotes for demons who won't make contact with you. For the contact methods, I have decided to make them consist exclusively of methods involving Nate and Ellen. Where it is possible to do so, BOTH Nate's and Ellen's contacts will be provided. There are, however, several demons that have only one method or have none. If none, I will provided an alternate contact method and mark it as not using Nate or Ellen by putting "<<....>>" around it. ----------------------------------------------------------------------- ---MAGICAIN------------------------------------------------------------ ----------------------------------------------------------------------- Level 76 - Saji HP : 608 Earth Elemental Reflect : Magic; Weak : Physical STR : 56 At. : 244 Spells : VIT : 57 Df. : 247 Freidyne Dark Baptism TEC : 72 MAt. : 204 Curse AGI : 64 MDf. : 208 LUC : 66 Contact : Joy - Ulala + Baofu + Ellen Interest - Ellen + Baofu + Ulala; Nate + Katsuya + Ulala Personality : Blf. Chf. Wise Comment : Magician never before seen in mythology. Immune to torture. Item : Normal - Item/Incense of Life Rare - None EXP : 1,925 Yen : 5,320 _______________________________________________________________________ Level 69 - Rangda HP : ??? (1,500) No Elemental Reflect : Physical; Weak : Holy STR : 53 At. : 228 Spells : VIT : 49 Df. : 216 Megidola Mudoonn TEC : 71 MAt. : 197 Marin Karin Scratch AGI : 62 MDf. : 201 LUC : 52 Contact : "Uwaaaaa!" Personality : Wise Comment : Witch of Bali that represents evil. Holy beast Baron's eternal rival. Item : Normal - Mtl./Dancing Mask Rare - None EXP : 1,567 Yen : 4,830 ----------------------------------------------------------------------- ---PRIESTESS----------------------------------------------------------- ----------------------------------------------------------------------- Level 51 - Izanami HP : ??? (1500) Water Elemental Void : Water/Holy/Dark STR : 33 At. : 150 Spells : VIT : 38 Df. : 165 Marin Karin Diamond Dust TEC : 56 MAt. : 152 Deadly Needle AGI : 45 MDf. : 159 LUC : 43 Contact : "Come here!" Personality : Wise Comment : Japan's legendary god of life. Gave birth to Japan and its gods. Item : Normal - Mtl./Path to Hades Rare - None EXP : 887 Yen : 3,550 ----------------------------------------------------------------------- ---EMPERESS------------------------------------------------------------ ----------------------------------------------------------------------- Level 78 - Gaia HP : ??? (3,000) Earth Elemental Void : Earth/Holy/Dark STR : 60 At. : 258 Spells : VIT : 74 Df. : 300 Tetrakarn Anger of the Earth TEC : 68 MAt. : 198 Rain of Arrows AGI : 63 MDf. : 207 LUC : 58 Contact : "Hmph! Feel the earth's wrath!" Personality : Arg. Blf. Comment : Greek goddess meaning "Earth". Conceived many children with Uranus. Item : Normal - Mtl./Cradle of Creation Rare - None EXP : 2,028 Yen : 5,460 ----------------------------------------------------------------------- ---EMPEROR------------------------------------------------------------- ----------------------------------------------------------------------- Level 65 - Odin HP : ??? (2,000) No Elemental Void : Magic; Weak : Physical STR : 52 At. : 221 Spells : VIT : 54 Df. : 227 Mudoonn Baptism by Thunder TEC : 60 MAt. : 172 Death Bound AGI : 55 MDf. : 177 LUC : 50 Contact : "Deeeeeeeeeiii!" Personality : Blf. Wise Comment : Father of the Norse Gods. Swallowed by Fenrir at Ragnarock. Item : Normal - Mtl./Runic Monument Rare - None EXP : 1,408 Yen : 4,550 ----------------------------------------------------------------------- ---HIEROPHANT---------------------------------------------------------- ----------------------------------------------------------------------- Level 89 - Metal Guru HP : ??? (2,200) No Elemental Void : Mind/Nerve; Weak : Lightning STR : 76 At. : 317 Spells : VIT : 70 Df. : 299 Deadly Burn Nirvana TEC : 72 MAt. : 215 Alluring Mazurka S.P. AGI : 65 MDf. : 215 LUC : 84 Contact : "Uuuuuuiiiiiiiiiiira!" Personality : Wise Comment : Leader known as Glamrocker. Took the 70's by storm. Item : Normal - Item/Seed of Escape Rare - None EXP : 15,000 Yen : 65,500 _______________________________________________________________________ Level 29 - Shaka HP : 500 Earth Elemental Strong : All STR : 21 At. : 92 Spells : VIT : 22 Df. : 95 Vile Thunderbolt Nirvana TEC : 32 MAt. : 87 Hypnotic Wave AGI : 24 MDf. : 91 LUC : 28 Contact : "You must apprehend!" Personality : Wise Comment : Religious founder, Siddartha Gautama. Item : Normal - Mtl./Yuiga Dokuson Rare - None EXP : 280 Yen : 2,030 ----------------------------------------------------------------------- ---LOVERS-------------------------------------------------------------- ----------------------------------------------------------------------- Level 81 - Dark Alice HP : 882 No Elemental Void : Almighty/Holy/Dark/Mind/Nerve STR : 60 At. : 261 Spells : VIT : 59 Df. : 258 Nuclear Missile Chaos Element TEC : 76 MAt. : 216 Another Dimension AGI : 73 MDf. : 219 LUC : 67 Contact : "Nyaaaaah!" Personality : Arg. Chf. Fool Comment : Mysterious punker girl. Item : Normal - Item/Item Breeder Rare - None EXP : 10,000 Yen : 5,670 _______________________________________________________________________ Level 80 - Alice HP : 640 No Elemental Strong : All STR : 58 At. : 254 Spells : VIT : 59 Df. : 257 Megidolaonn Omega Cluster TEC : 75 MAt. : 214 Another Dimension AGI : 72 MDf. : 216 LUC : 67 Contact : Joy - Ulala + Ellen + Baofu; Nate + Maya Interest - Ulala + Baofu + Nate Personality : Arg. Chf. Fool Comment : Mysterious girl. Item : Normal - Spell/Annhilation Card Rare - None EXP : 2,133 Yen : 5,600 _______________________________________________________________________ Level 66 - Robin Goodfellow HP : 528 Earth Elemental Strong : Earth; Weak : Wind STR : 54 At. : 228 Spells : VIT : 51 Df. : 219 Maha Magdyne Bersac TEC : 52 MAt. : 156 Hula of Misfortune AGI : 54 MDf. : 155 LUC : 42 Contact : Joy - Ulala + Ellen; Baofu + Nate Interest - Ellen; Nate + Baofu Personality : Chf. Fool Comment : English domestic fairy who does tricks. Helps with chores at night. Item : Normal - Item/Medicine Rare - Spell/Poisma Card EXP : 1,452 Yen : 4,620 _______________________________________________________________________ Level 62 - Pixie HP : 496 Wind Elemental Strong : Wind; Weak : Earth STR : 47 At. : 203 Spells : VIT : 48 Df. : 206 Garudyne Diarahan TEC : 59 MAt. : 167 AGI : 55 MDf. : 171 LUC : 50 Contact : Joy - Ellen; Nate Interest - Katsuya + Ellen; Maya + Nate Personality : Blf. Chf. Comment : English trickster fairy. Dances to music at night. Item : Normal - Item/Clean Salt Rare - None EXP : 1,281 Yen : 4,340 _______________________________________________________________________ Level 26 - Jack O' Lantern HP : 208 Fire Elemental Absorb : Fire; Weak : Water STR : 18 At. : 80 Spells : VIT : 22 Df. : 92 Maha Agi Agilao TEC : 19 MAt. : 58 Dormina AGI : 25 MDf. : 58 LUC : 19 Contact : Joy - Interest - Personality : Blf. Chf. Fool Comment : English fire spirit, said to be a human reincarnate. Item : Normal - Spell/Agi Card Rare - Spell/Agilao Card EXP : 225 Yen : 1,820 _______________________________________________________________________ Level 18 - Jack Frost HP : 144 Water Elemental Void : Water; Absorb : Ice; Weak : Fire STR : 15 At. : 63 Spells : VIT : 12 Df. : 54 Bufu Blizzard Breath TEC : 15 MAt. : 44 Sonic Punch (Atomic Bufula) AGI : 18 MDf. : 43 LUC : 12 Contact : Joy - Ulala + Ellen Interest - Personality : Tmp. Fool Comment : Frost fairy made of snow and ice. Friendly and speaks candidly. Item : Normal - Spell/Bufu Card Rare - None EXP : 108 Yen : 1,260 ----------------------------------------------------------------------- ---CHARIOT------------------------------------------------------------- ----------------------------------------------------------------------- Level 84 - Talos HP : 672 Earth Elemental Void : Physical; Weak : Magic STR : 78 At. : 318 Spells : VIT : 69 Df. : 291 Brainshake Viper Smash TEC : 55 MAt. : 177 Megaton Press AGI : 62 MDf. : 171 LUC : 70 Contact : Joy - Maya + Nate Interest - Ellen Personality : Tmp. Fool Comment : Living statue ordered by Zeus to protect the island of Crete. Item : Normal - Item/Awaken Rare - None EXP : 2,325 Yen : 5,880 ----------------------------------------------------------------------- ---STRENGTH------------------------------------------------------------ ----------------------------------------------------------------------- Level 88 - Ahzi Dahaka HP : 954 Earth Elemental Reflect : Earth; Weak : Wind STR : 73 At. : 307 Spells : VIT : 76 Df. : 316 Anger of the Earth Poisonous Scratch TEC : 66 MAt. : 207 Megaton Press AGI : 71 MDf. : 203 LUC : 65 Contact : "I shall spread the Kegare!" Personality : Tmp. Comment : Evil dragon and child of Angra Mainu. Uses 1000 spells. Item : Normal - Item/ALL Incense Rare - None EXP : 9,500 Yen : 6,260 _______________________________________________________________________ Level 77 - Vasuki HP : 616 Water Elemental Void : Water; Reflect : Ice; Weak : Fire STR : 62 At. : 263 Spells : VIT : 70 Df. : 287 Poison Breath Blizzard Breath TEC : 56 MAt. : 173 Paralyzing Breath AGI : 60 MDf. : 175 LUC : 59 Contact : Joy - Ulala + Baofu + Ellen Interest - Ellen + Baofu + Ulala Personality : Blf. Wise Comment : Huge snake supporting the land. Used to stir the sea. Item : Normal - Item/Disguise Goods Rare - Item/Beyondite EXP : 1,976 Yen : 5,390 ----------------------------------------------------------------------- ---HERMIT-------------------------------------------------------------- ----------------------------------------------------------------------- Level 81 - Apaosha HP : 648 Fire Elemental Void : Fire/Holy/Dark STR : 71 At. : 294 Spells : VIT : 61 Df. : 264 Nuclear Missile Whirlwind Blast TEC : 61 MAt. : 186 Kamikaze Charge AGI : 72 MDf. : 182 LUC : 58 Contact : Joy - Ulala + Baofu + Ellen; Nate + Katsuya Interest - Ulala + Ellen + Baofu; Ulala + Baofu + Nate Personality : Arg. Fool Comment : Demon of drought who was killed in battle with Tishtoriya. Item : Normal - Item/Crisis Powder Rare - None EXP : 2,187 Yen : 6,480 _______________________________________________________________________ Level 64 - Ratatosk HP : 512 Earth Elemental Strong : Earth; Weak : Wind STR : 49 At. : 211 Spells : VIT : 50 Df. : 214 Magdyne Paralyzing Scratch TEC : 48 MAt. : 147 Throw a Kiss AGI : 58 MDf. : 145 LUC : 47 Contact : Joy - Ulala + Ellen; Katsuya + Maya + Nate Interest - Ellen; Nate + Baofu Personality : Arg. Fool Comment : A squirrel telling of Fresburg and Nidheg's slander in Celtic legends. Item : Normal - Item/Seed of Escape Rare - Spell/Magna Card EXP : 1,365 Yen : 5,120 ----------------------------------------------------------------------- ---FORTUNE------------------------------------------------------------- ----------------------------------------------------------------------- Level 99 - Yog-Sothoth HP : ??? (2,000) Unknown (No Elemental?) (Absorb : Earth; Void : Physical) STR : 75 At. : 324 Spells : VIT : 80 Df. : 339 Asteroid Bomb Turbid Mist TEC : 72 MAt. : 223 Photon Cannon AGI : 70 MDf. : 220 LUC : 99 Contact : "Into the Light of Darkness!" Personality : Blf. Comment : Cthulhu legends' "Outer Gods". Gate and key in chasm of time. Item : Normal - Item/Muscle Drink Rare - Item/Soma EXP : 48,000 Yen : 30,000 _______________________________________________________________________ Level 82 - Fenrir HP : 656 Fire Elemental Void : Fire/Holy/Dark STR : 73 At. : 301 Spells : VIT : 62 Df. : 268 Fire Breath Paralyzing Bite TEC : 57 MAt. : 179 Tackle Violent Rage AGI : 68 MDf. : 173 LUC : 67 Contact : Joy - Ulala + Baofu + Ellen Interest - <> Personality : Arg. Tmp. Blf. Comment : Loki's son, a wolf who swallows Odin at Ragnarock. Item : Normal - Item/ALL Incense Rare - None EXP : 2,241 Yen : 6,560 ----------------------------------------------------------------------- ---JUSTICE------------------------------------------------------------- ----------------------------------------------------------------------- Level 38 - Nata HP : 800 Wind Elemental Void : Mind/Nerve; Weak : Lightning STR : 40 At. : 158 Spells : VIT : 30 Df. : 128 Taru Kaja Sonic Punch TEC : 27 MAt. : 85 Tackle AGI : 39 MDf. : 82 LUC : 25 Contact : "Feel the wrath of my Paopei!" Personality : Blf. Wise Comment : Battle genius who fights with many Paopei. Item : Normal - Mtl./Paopei Rare - None EXP : 481 Yen : 2,660 ----------------------------------------------------------------------- ---HANGED MAN---------------------------------------------------------- ----------------------------------------------------------------------- Level 90 - Azazel HP : 919 Earth Elemental Absorb : Magic; Void : Mind/Nerve STR : 75 At. : 315 Spells : VIT : 71 Df. : 303 Hypnotic Wave Guillotine Fake TEC : 74 MAt. : 220 Level Trap AGI : 72 MDf. : 220 LUC : 67 Contact : "Enjoy 'Hell's Banquet' which is about to begin... He he he he..." Personality : Blf. Comment : Wild, desert demon. Scapegoat of the Old Testament. Item : Normal - Item/Awaken Rare - Item/Item Breeder EXP : 12,800 Yen : 6,300 _______________________________________________________________________ Level 74 - Adramelech HP : 592 No Elemental Reflect : Dark; Weak : Holy STR : 57 At. : 245 Spells : VIT : 55 Df. : 239 Grydyne Throw a Kiss TEC : 66 MAt. : 191 Trial of Darkness AGI : 64 MDf. : 192 LUC : 57 Contact : Joy - <> Interest - Nate + Katsuya + Ulala Personality : Tmp. Blf. Wise Comment : Scribe of hell and head executive of demons, seen as a peacock. Item : Normal - Spell/Gryva Card Rare - Spell/Pressure Card EXP : 1,825 Yen : 5,180 _______________________________________________________________________ Level 65 - Nisroc HP : 520 Fire Elemental Void : Fire; Reflect : Nuclear; Weak : Water STR : 51 At. : 218 Spells : VIT : 50 Df. : 215 Inferno Hula of Misfortune TEC : 55 MAt. : 162 Self Explosion AGI : 53 MDf. : 162 LUC : 50 Contact : Joy - <> Interest - Katsuya + Ellen + Baofu; Baofu + Nate Personality : Tmp. Blf. Chf. Comment : Second-rank demon in hell. Beelzebub's cook. Item : Normal - Spell/Agi Card Rare - Spell/Agilao Card EXP : 1,408 Yen : 4,550 _______________________________________________________________________ Level 63 - Guzfan HP : 608 Fire Elemental Strong : Fire; Weak : Water STR : 56 At. : 231 Spells : VIT : 57 Df. : 234 Agidyne Fire Breath TEC : 48 MAt. : 146 AGI : 49 MDf. : 148 LUC : 53 Contact : Joy - Katsuya + Ellen + Maya; Nate Interest - Katsuya + Ellen; Maya + Nate Personality : Blf. Chf. Comment : Second-rank demon in hell who send air into hell's forge. Item : Normal - Item/Antidote Rare - None EXP : 1,323 Yen : 4,410 ----------------------------------------------------------------------- ---DEATH--------------------------------------------------------------- ----------------------------------------------------------------------- Level 80 - Ah Puch HP : 640 No Elemental Reflect : Holy/Dark STR : 66 At. : 278 Spells : VIT : 61 Df. : 263 Mudoonn Anger of the Earth TEC : 71 MAt. : 206 Death Bound AGI : 65 MDf. : 207 LUC : 60 Contact : Joy - Ulala + Baofu + Nate Interest - Nate + Baofu Personality : Glm. Wise Comment : Mayan god of death who rules Mitrel, the ninth level of hell. Item : Normal - Spell/Megido Card Rare - Spell/Annhilation Card EXP : 2,133 Yen : 5,600 ----------------------------------------------------------------------- ---TEMPERANCE---------------------------------------------------------- ----------------------------------------------------------------------- Level 76 - Kau HP : 608 Fire Elemental Strong : Sword/Attack; Weak : Shot/Water/Earth; Void : Fire STR : 62 At. : 262 Spells : VIT : 57 Df. : 247 Fire Breath Assault Dive TEC : 59 MAt. : 178 Final Strike AGI : 69 MDf. : 175 LUC : 56 Contact : Joy - Ulala + Ellen + Baofu Interest - Ellen + Baofu + Ulala; Maya + Nate Personality : Arg. Chf. Wise Comment : In Chinese legend, a three-legged bird who lives in the sun. Item : Normal - Item/Bead of Flame Rare - Spell/Flame Card EXP : 1,925 Yen : 5,320 ----------------------------------------------------------------------- ---DEVIL--------------------------------------------------------------- ----------------------------------------------------------------------- Level 86 - Shu HP : 999 No Elemental Strong : All STR : 72 At. : 302 Spells : VIT : 68 Df. : 290 Deadly Burn Death Bound TEC : 69 MAt. : 206 Dark Baptism AGI : 65 MDf. : 206 LUC : 69 Contact : "You think you're the great Emperor?!" Personality : Glm. Comment : War god who created 5 armies. Defeated by the emperor. Item : Normal - Item/Disguise Goods Rare - Item/Akashic Ring EXP : 14,500 Yen : 6,020 _______________________________________________________________________ Level 75 - Tzitzimitl HP : 600 No Elemental Void : Holy/Dark STR : 58 At. : 249 Spells : VIT : 62 Df. : 261 Magdyne Diamond Dust TEC : 64 MAt. : 188 Hypnotic Wave Viper Smash AGI : 56 MDf. : 191 LUC : 55 Contact : Joy - Maya + Katsuya + Ellen; Maya + Katsuya + Nate Interest - Baofu + Nate Personality : Wise Comment : Evil Aztec lord of darkness, the star who fights the sun. Item : Normal - Item/Lucky Bag Rare - Spell/Ice Card EXP : 1,875 Yen : 5,250 _______________________________________________________________________ Level 62 - Poltergeist HP : 496 No Elemental Void : Dark; Weak : Holy STR : 52 At. : 218 Spells : VIT : 53 Df. : 221 Magna Iluzone TEC : 51 MAt. : 151 Self Explosion AGI : 51 MDf. : 153 LUC : 52 Contact : Joy - Baofu + Ulala + Ellen; Baofu + Ulala + Nate Interest - Ellen; Katsuya + Maya + Nate Personality : Tmd. Glm. Fool Comment : Ghost who makes things float. It's name means "loud ghost". Item : Normal - Item/Medicine Rare - None EXP : 1,281 Yen : 4,340 _______________________________________________________________________ Level 61 - Ghost HP : 488 No Elemental Strong : All Physical except Sword; Weak : Sword/Holy STR : 50 At. : 211 Spells : VIT : 50 Df. : 211 Aquadyne Dormina TEC : 50 MAt. : 148 AGI : 56 MDf. : 150 LUC : 49 Contact : Joy - Baofu + Ulala + Ellen; Maya + Nate + Katsuya Interest - Ellen; Nate + Katsuya + Ulala Personality : Glm. Fool Comment : Spirit of the dead for those with regret in the world. Item : Normal - Item/Antidote Rare - None EXP : 1,240 Yen : 4,270 ----------------------------------------------------------------------- ---TOWER--------------------------------------------------------------- ----------------------------------------------------------------------- Level 99 - Angra Mainu HP : ??? (1800) No Elemental Strong : All STR : 99 At. 396 Spells : VIT : 73 Df. 318 Mephistopheles Unperishable Black TEC : 78 MAt. 225 Whirlwind Blast AGI : 82 MDf. 231 LUC : 75 Contact : "I feel the Kegare..." Personality : Fool Comment : Counterpart of Ahura Mazda. A leader of demons. Item : Normal - Item Breeder Rare - None EXP : 62,000 Yen : 60,000 ______________________________________________________________________ Level 79 - Shub-Niggurath HP : 632 No Elemental Reflect : Magic; Weak : Physical STR : 64 At. : 271 Spells : VIT : 66 Df. : 277 Frei Mudoonn TEC : 61 MAt. : 185 Chaos Element Possession AGI : 59 MDf. : 185 LUC : 65 Contact : Joy - Ulala + Baofu + Ellen; Maya + Nate Interest - Maya + Ulala + Nate Personality : Arg. Tmp. Fool Comment : Cthulhu legend's "Outer Gods". Black goat with a 1000 children. Item : Normal - Item/Bead of Torment Rare - Spell/Torment Card EXP : 2,080 Yen : 5,530 _______________________________________________________________________ Level 61 - Slime HP : 488 No Elemental Strong : Dark; Weak : Holy STR : 51 At. : 214 Spells : VIT : 51 Df. : 214 Corrosive Fluid Deadly Burn TEC : 51 MAt. : 150 AGI : 51 MDf. : 152 LUC : 51 Contact : Joy - Ulala + Ellen; Baofu + Nate Interest - Ellen; Nate + Baofu Personality : Fool Comment : Liquid form of life with a strong digestive tract. Item : Normal - Item/Medicine Rare - None EXP : 1,240 Yen : 4,270 ----------------------------------------------------------------------- ---STAR---------------------------------------------------------------- ----------------------------------------------------------------------- Level 75 - Valkyrie HP : 600 No Elemental Strong : Physical; Weak : Magic STR : 67 At. : 276 Spells : VIT : 56 Df. : 243 Grydyne Straight Slash TEC : 58 MAt. : 176 Mighty Swing AGI : 64 MDf. : 173 LUC : 54 Contact : Joy - Ulala + Ellen Interest - Katsuya + Ulala + Ellen; Maya + Nate Personality : Arg. Blf. Chf. Comment : In Norse myth, maidens carrying the souls of the dead to Valhalla. Item : Normal - Item/Gem Rare - Spell/Shockwave Card EXP : 1,875 Yen : 5,250 _______________________________________________________________________ Level 70 - Picollus HP : 560 Water Elemental Void : Water/Ice; Weak : Fire STR : 53 At. : 229 Spells : VIT : 55 Df. : 235 Aquadyne Hula of Misfortune TEC : 60 MAt. : 176 Possession AGI : 57 MDf. : 177 LUC : 55 Contact : Joy - <> Interest - Baofu + Nate Personality : Tmp. Chf. Fool Comment : Devil of ancient Europe offered the heads of the dead. Item : Normal - Item/Seed of Escape Rare - Spell/Aques Card EXP : 1,633 Yen : 4,900 ----------------------------------------------------------------------- ---MOON---------------------------------------------------------------- ----------------------------------------------------------------------- Level 74 - Jahi HP : 592 No Elemental Strong : Magic; Weak : Physical STR : 57 At. : 245 Spells : VIT : 54 Df. : 236 Bufudyne Zandyne TEC : 60 MAt. : 193 Marin Karin Whirlwind Blast AGI : 57 MDf. : 194 LUC : 55 Contact : Joy - Katsuya + Maya + Ellen; Ulala + Baofu + Nate Interest - Katsuya + Ellen; Nate + Maya Personality : Arg. Glm. Wise Comment : Zoroastrian magic user who is said to be Angra Mainu's lover. Item : Normal - Spell/Shockwave Card Rare - None EXP : 1,825 Yen : 5,180 _______________________________________________________________________ Level 63 - Nightmare HP : 504 No Elemental Strong : All Physical except Sword; Weak : Sword/Holy STR : 52 At. : 219 Spells : VIT : 52 Df. : 219 Invitation to Sleep Marvellous Dance TEC : 53 MAt. : 156 Fata Morgana AGI : 54 MDf. : 158 LUC : 53 Contact : Joy - Baofu + Ulala + Ellen; Baofu + Ulala + Nate Interest - Ellen; Katsuya + Maya + Nate Personality : Tmd. Glm. Fool Comment : Known as an ominous demon. Item : Normal - Item/Ball of Returning Rare - None EXP : 1,323 Yen : 5,040 ----------------------------------------------------------------------- ---SUN----------------------------------------------------------------- ----------------------------------------------------------------------- Level 73 - Virocana HP : ??? (2,800) Fire Elemental Void : Fire/Holy/Dark STR : 53 At. : 229 Spells : VIT : 55 Df. : 238 Deadly Burn Divine Judgment TEC : 69 MAt. : 196 Magic Seal Rain of Arrows AGI : 62 MDf. : 199 LUC : 59 Contact : "Go train some more!" Personality : Blf. Chf. Wise Comment : God of heavens who is said to be the core. Item : Normal - Mtl./1000 Lotus Petals Rare - None EXP : 1,776 Yen : 5,110 ----------------------------------------------------------------------- ---JUDGMENT------------------------------------------------------------ ----------------------------------------------------------------------- Level 77 - Cherub HP : 616 Wind Elemental Reflect : Holy; Weak : Dark STR : 61 At. : 260 Spells : VIT : 61 Df. : 260 Sama Recarm Baptism of Thunder TEC : 61 MAt. : 183 Alpha Blaster Rain of Arrows AGI : 61 MDf. : 182 LUC : 61 Contact : Joy - Katsuya + Maya + Nate Interest - Ellen + Katsuya + Ulala; Katsuya + Ulala +Nate Personality : Arg. Blf. Wise Comment : An angel representing intelligence. Has four wings and four arms. Item : Normal - Item/Incense of Life Rare - Spell/Divine Light Card EXP : 1,976 Yen : 5,390 _______________________________________________________________________ Level 73 - Throne HP : 584 Fire Elemental Void : Holy; Weak : Dark STR : 58 At. : 247 Spells : VIT : 58 Df. : 247 Maha Agidyne Hamaonn TEC : 58 MAt. : 174 Double Thrust AGI : 58 MDf. : 174 LUC : 58 Contact : Joy - Katsuya + Maya + Ellen Interest - Ellen + Katsuya + Ulala Personality : Arg. Wise Comment : Ruler of will, angel of dignity and justice who cares for God's throne. Item : Normal - Item/Gem Rare - Spell/Agidyne Card EXP : 1,776 Yen : 5,110 _______________________________________________________________________ Level 72 - Dominion HP : 576 Fire Elemental Reflect : Holy; Weak : Dark STR : 57 At. : 243 Spells : VIT : 57 Df. : 243 Megido Diarahan TEC : 57 MAt. : 171 Heat Wave AGI : 57 MDf. : 170 LUC : 57 Contact : Joy - Ulala + Baofu + Ellen Interest - Katsuya + Baofu + Ellen Personality : Arg. Tmp. Wise Comment : Master angel meaning control. Tasked with spreading God's word. Item : Normal - Item/Clean Salt Rare - None EXP : 1,728 Yen : 5,040 _______________________________________________________________________ Level 63 - Virtue HP : 568 Water Elemental Reflect : Holy; Weak : Dark STR : 56 At. : 239 Spells : VIT : 56 Df. : 239 Maha Aquadyne Mahanma TEC : 56 MAt. : 168 Recarm AGI : 56 MDf. : 168 LUC : 56 Contact : Joy - Ulala + Baofu + Ellen Interest - See Below Personality : Arg. Tmp. Fool Comment : Strength angel meaning purity. Governs the miracles on earth. Item : Normal - Item/Ball of Returning Rare - None EXP : 1,680 Yen : 4,990 Interest - I cannot find a contact method to illicit only interest from Virtue, and it's not for lack of trying. If you need to make a Virtue interested, use Maya to illicit Interest + Anger and then use Katsuya + Ulala + Baofu to illicit Interest + Fear. _______________________________________________________________________ Level 70 - Power HP : 560 Earth Elemental Void : Holy; Weak : Dark STR : 55 At. : 235 Spells : VIT : 55 Df. : 235 Tetrakarn Rock Fall TEC : 55 MAt. : 166 Brain Shake AGI : 55 MDf. : 164 LUC : 55 Contact : Joy - <> Interest - <> Personality : Arg. Tmp. Blf. Comment : The first angel created. Tasked to fight fallen angels. Item : Normal - Item/Clean Salt Rare - None EXP : 1,633 Yen : 4,900 _______________________________________________________________________ Level 69 - Principality HP : 552 Earth Elemental Void : Holy; Weak : Dark STR : 54 At. : 231 Spells : VIT : 54 Df. : 231 Heat Wave Magnus TEC : 54 MAt. : 163 Bufula Mahanma AGI : 54 MDf. : 162 LUC : 54 Contact : Joy - Katsuya + Maya + Ellen Interest - Ellen + Katsuya + Ulala; Katsuya + Ulala+Nate Personality : Arg. Blf. Wise Comment : A civil angle protecting religion and ruling cities on the earth. Item : Normal - Item/Chewing Soul Rare - Spell/Magnus Card EXP : 1,587 Yen : 4,830 _______________________________________________________________________ Level 68 - Archangel HP : 544 Wind Elemental Void : Holy; Weak : Dark STR : 53 At. : 227 Spells : VIT : 53 Df. : 227 Garula Raku Kaja TEC : 53 MAt. : 160 Straight Slash AGI : 53 MDf. : 158 LUC : 53 Contact : Joy - Maya + Ellen; Katsuya + Maya + Nate Interest - <> Personality : Arg. Fool Comment : Despite a low ranking, an angel with the most important task. Item : Normal - Item/Clean Salt Rare - None EXP : 1,541 Yen : 4,760 _______________________________________________________________________ Level 67 - Angel HP : 532 Water Elemental Void : Holy; Weak : Dark STR : 52 At. : 223 Spells : VIT : 52 Df. : 223 Maha Aqua Hama TEC : 52 MAt. : 157 Dia AGI : 52 MDf. : 156 LUC : 52 Contact : Joy - Ellen + Ulala; Katsuya + Nate + Maya Interest - Maya + Ulala + Nate Personality : Arg. Fool Comment : Angel tasked with watching and helping human life. Item : Normal - Spell/Dia Card Rare - None EXP : 1,496 Yen : 4,690 ----------------------------------------------------------------------- ---WORLD--------------------------------------------------------------- ----------------------------------------------------------------------- Level 76 - Uroboros HP : 608 Earth Elemental Strong : Lightning/Nuclear/Ice; Weak : Strike/Attack STR : 59 At. : 253 Spells : VIT : 66 Df. : 274 Recarm Dora Poison Breath TEC : 61 MAt. : 182 Transfixion AGI : 59 MDf. : 185 LUC : 58 Contact : Joy - Ulala + Ellen + Baofu Interest - Ellen + Baofu + Ulala Personality : Arg. Wise Comment : Symbol of eternity meaning "one eating." A worm of Greek lore. Item : Normal - Item/Seed of Escape Rare - Spell/Sacrifice Card EXP : 1,925 Yen : 5,320 ----------------------------------------------------------------------- ---RUMOR--------------------------------------------------------------- ----------------------------------------------------------------------- Level 63 - Kudan HP : 504 No Elemental Strong : Magic; Weak : Physical STR : 46 At. : 201 Spells : VIT : 50 Df. : 213 Diarama High Pressure TEC : 60 MAt. : 170 Circular Reasoning Prophecy AGI : 52 MDf. : 175 LUC : 43 Contact : "More...More, tell MORE rumors! Give me more life!" Personality : Rumor Clone Comment : Monster that terrorized Japan. Said to die after predicting evil. Item : Normal - Item/Awaken Rare - None EXP : 3,936 Yen : 13,200 _______________________________________________________________________ Level 52 - Haunted Taxi HP : 416 No Elemental Void : Holy/Dark/Mind/Nerve; Weak : Lightning STR : 40 At. : 172 Spells : VIT : 45 Df. : 187 Tackle Radical Powerslide TEC : 37 MAt. : 115 AGI : 45 MDf. : 114 LUC : 40 Contact : "This is the 'Wild Ride'. I will try my best, starting with the little things." Personality : Steadily Comment : Rumored Ghost taxi. Is there meaning to the Kansai accent...? Item : Normal - Item/Crisis Powder Rare - None EXP : 2,704 Yen : 12,000 _______________________________________________________________________ Level 50 - 200 km/h Fogey HP : 400 No Elemental Void : Holy/Dark/Mind/Nerve STR : 35 At. : 155 Spells : VIT : 33 Df. : 144 Magdyne Curse TEC : 40 MAt. : 120 Lightning Strike AGI : 56 MDf. : 116 LUC : 35 Contact : "I'm the fastest runner in the world!" Personality : Very Hasty Comment : Rumored old man running 200km/h. Who is he? Item : Normal - Item/Gem Ring Rare - None EXP : 2,500 Yen : 7,000 _______________________________________________________________________ Level 46 - Red Cape HP : 368 No Elemental Absorb : Fire/Nuclear; Weak : Water/Ice STR : 29 At. : 133 Spells : VIT : 24 Df. : 118 Taru Kaja Inferno TEC : 52 MAt. : 140 Heat Wave Level Trap AGI : 46 MDf. : 142 LUC : 32 Contact : "Red is Good!" Personality : "RED or BLUE?" Comment : Force between red or blue. If red, it cuts off your neck. Item : Normal - Item/Item Breeder Rare - None EXP : 6,268 Yen : 9,000 _______________________________________________________________________ Level 45 - Blue Cape HP : 360 No Elemental Absorb : Water/Ice; Weak : Fire/Nuclear STR : 28 At. : 129 Spells : VIT : 24 Df. : 117 Maka Kaja Fear Torrent TEC : 50 MAt. : 136 Heat Wave Level Trap AGI : 46 MDf. : 137 LUC : 31 Contact : "Is Blue Good?" Personality : "RED or BLUE?" Comment : Force between red or blue. If blue, it drains the body's blood. Item : Normal - Item/Soma Rare - None EXP : 2,100 Yen : 10,000 _______________________________________________________________________ Level 41 - Mussie HP : 328 No Elemental Void : Mind/Nerve; Weak : Lightning STR : 38 At. : 135 Spells : VIT : 43 Df. : 170 Blizzard Breath Photon Cannon TEC : 25 MAt. : 82 Petrifying Glare AGI : 31 MDf. : 83 LUC : 26 Contact : "Ghaaaa!" Personality : UMA Comment : Mystery monster. Is it a survivor of an extinct dinosaur species? Item : Normal - Item/Miracle Soda Rare - None EXP : 1,680 Yen : 8,000 _______________________________________________________________________ Level 37 - 100km/h Hag HP : 296 No Elemental Void : Holy/Dark/Mind/Nerve STR : 24 At. : 109 Spells : VIT : 27 Df. : 118 Fata Morgana Retreat TEC : 25 MAt. : 79 Lightning Strike AGI : 45 MDf. : 75 LUC : 26 Contact : "I'm the fastest runner around!" Personality : Hasty Comment : Rumored old woman running 100km/h. Who is she? Item : Normal - Item/Seed of Escape Rare - None EXP : 1,370 Yen : 7,500 _______________________________________________________________________ Level 32 - Reiko Kashima HP : 256 No Elemental Void : Holy/Dark/Mind/Nerve STR : 25 At. : 107 Spells : VIT : 23 Df. : 101 Zandyne Maha Mudo TEC : 27 MAt. : 79 Curse Dark Baptism AGI : 29 MDf. : 78 LUC : 23 Contact : "Ha ha ha..." Personality : Bitch Comment : Woman who kills anyone that can't give the correct password. Item : Normal - Item/Yamatano Drink Rare - None EXP : 1,024 Yen : 5,000 _______________________________________________________________________ Level 29 - Tsuchinoko HP : 232 No Elemental Strong : Magic; Weak : Physical STR : 20 At. : 101 Spells : VIT : 26 Df. : 107 Parlyzing Bite Violent Rage TEC : 17 MAt. : 57 Bloodsuck Retreat AGI : 27 MDf. : 55 LUC : 21 Contact : "Myu Myuu..." Personality : UMA Comment : Wild, mysterious snake. It has a bloated stomach. Item : Normal - Item/Precious Egg Rare - None EXP : 840 Yen : 4,000 _______________________________________________________________________ Level 24 - Tek Tek HP : 192 No Elemental Void : Holy/Dark/Mind/Nerve STR : 20 At. : 84 Spells : VIT : 17 Df. : 75 Maha Garula Devil's Smile TEC : 20 MAt. : 59 Poisonous Scratch AGI : 20 MDf. : 58 LUC : 18 Contact : "Tek tek..." Personality : Tek Tek? Comment : Ghost that says "Tek-Tek?" Item : Normal - Item/Muscle Drink Rare - None EXP : 576 Yen : 2,500 ----------------------------------------------------------------------- ---ZOMBIE-------------------------------------------------------------- ----------------------------------------------------------------------- Level 64 - Zombie Schoolgirl HP : 512 No Elemental Strong : Physical; Void : Dark; Weak : Fire/Holy STR : 54 At. : 226 Spells : VIT : 53 Df. : 223 Kamikaze Charge TEC : 53 MAt. : 157 AGI : 54 MDf. : 158 LUC : 53 Contact : "Down with the world! Burn to ashes!" Personality : Stubborn Comment : Undead exchange student. Victim of a reckless country. Item : Normal - Item/Medicine Rare - None EXP : 1,365 Yen : 448 ----------------------------------------------------------------------- ---MASQUER------------------------------------------------------------- ----------------------------------------------------------------------- Level 84 : Black Mask HP : 772 No Elemental Void : Mind/Nerve; Weak : Lightning STR : 73 At. : 303 Spells : VIT : 68 Df. : 288 Megidolaonn Death Bound TEC : 71 MAt. : 209 AGI : 69 MDf. : 211 LUC : 66 Contact : "Hail Joker!! Hail Mask!! Long live the Masquerade!!" Personality : MASKISM Comment : Masquerade member who still follows the leaderless Masquerade. Item : Normal - INC/STR Card Rare - Item/STR Incense EXP : 6,000 Yen : 5,880 _______________________________________________________________________ Level 78 - Red Mask HP : 624 Fire Elemental Void : Fire; Absorb : Nuclear; Weak : Water STR : 73 At. : 297 Spells : VIT : 66 Df. : 276 Inferno Mighty Swing TEC : 59 MAt. : 180 AGI : 62 MDf. : 180 LUC : 63 Contact : "Hail Joker!! Hail Mask!! Long live the Masquerade!!" Personality : MASKISM Comment : Masquerade member who still follows the leaderless Masquerade. Item : Normal - INC/AGI Card Rare - Item/AGI Incense EXP : 2,028 Yen : 5,460 _______________________________________________________________________ Level 76 : Blue Mask HP : 608 Water Elemental Void : Water; Absorb : Ice; Weak : Fire STR : 58 At. : 250 Spells : VIT : 62 Df. : 262 Fear Torrent Mighty Swing TEC : 71 MAt. : 202 AGI : 61 MDf. : 208 LUC : 63 Contact : "Hail Joker!! Hail Mask!! Long live the Masquerade!!" Personality : MASKISM Comment : Masquerade member who still follows the leaderless Masquerade. Item : Normal - INC/LUC Card Rare - Item/LUC Incense EXP : 1,925 Yen : 5,320 _______________________________________________________________________ Level 75 : Yellow Mask HP : 600 Earth Elemental Absorb : Lightning/Nuclear/Ice; Void : Earth; Weak : Wind STR : 63 At. : 264 Spells : VIT : 68 Df. : 279 Magma Drop Straight Slash TEC : 60 MAt. : 180 AGI : 58 MDf. : 184 LUC : 62 Contact : "Hail Joker!! Hail Mask!! Long live the Masquerade!!" Personality : MASKISM Comment : Masquerade member who still follows the leaderless Masquerade. Item : Normal - INC/TEC Card Rare - Item/TEC Incense EXP : 3,750 Yen : 5,250 _______________________________________________________________________ Level 73 : Green Mask HP : 584 Wind Elemental Void : Wind; Absorb : Lightning; Weak : Earth STR : 59 At. : 250 Spells : VIT : 57 Df. : 244 Senpu Jin Straight Slash TEC : 60 MAt. : 178 AGI : 69 MDf. : 178 LUC : 57 Contact : "Hail Joker!! Hail Mask!! Long live the Masquerade!!" Personality : MASKISM Comment : Masquerade member who still follows the leaderless Masquerade. Item : Normal - INC/VIT Card Rare - Item/VIT Incense EXP : 1,776 Yen : 5,110 ======================================================================= V. Extra Info _______________________________________________________________________ A. Complete Script of EX Dungeon This is the script of the EX Dungeon. All dialogue that appears in the game will be listed here, no matter how small. However, quotes not part of the story appear in sections B and C following the script. List of Scenes 1. Velvet Room Intro 2. "Desert Temple" 3. "Green Run" 4. "Zodiac Revisited" 5. "Room of Seal" 6. The Man with a Sword 7. "Persona Factory" 8. "MASKISM Forest" 9. The Mysterious Door 10. "Sumaru Castle Revisited" 11. Helping Hands 12. The Past 13. "Trial of Separation" 14. The Chamber of Philemon ===1. Velvet Room Intro============= Igor : Welcome to the Velvet Room. This room is currently connected to an underdeveloped labyrinth created by our master, Master Philemon. Master Philemon intends to test your abilities once more through this labyrinth. First, find the "Vortex of Light" hidden within the labyrinth. That is the key to conquering this labyrinth. It is your choice as to who joins you. Now go... I am supporting you from the shadows. Yes, yes...Nameless and I have a humble gift for you. This is an alternate world away from the real world. There must be a time when you want to hear the voices of your friends. If you ask me, I can call these people using this evil phone. Please use it. And Nameless says that he can show you the memories of your heart. Ask him for details. Well then... I wish you good luck. ===2. "Desert Temple"=============== Philemon : Marvelous. I shall open a new path for you. Good luck. ===3. "Green Run"=================== Philemon : Wonderful. You have made it this far. But how will the next one be? From here on, you can only run forward. Of course, you will not be able to stop in the middle. Using the L/R buttons to change your viewpoints, I want you to escape this labyrinth in under 3 minutes. Of course failing won't be tolerated. When you are ready, open the door in back. Philemon : I wish you luck. Philemon : Splendid. I shall open a new path for you. Good luck. ===4. "Zodiac Revisited============= Philemon : You have fought a great many foes before you came here. I am sure that none of them were easy. A person's heart tends to remember bitter memories more vividly. Those memories will hinder your way from here on. My other half will awaken all the bitterness of the battles...the struggles you have experienced. Now, go. Overcome the hardship of having limited places of recovering, and sever your accursed memories. Philemon : Phenomenal. I shall open a new path for you. Good luck. ===5. "Room of Seal"================ Philemon : Fantastic. I shall open a new path for you. Good luck. ===6. The Man with a Sword========== Man with : Quiet night... The harbor sleeps... In this house... my a sword lover... once lived ...(sigh)... My heart is empty ...Hmm? Man with : Who are you? a sword I do not know who you are, but could you tell me... Where am I? WHO...am I...? Why am I carrying this sword...? I cannot remember... I came here for a reason... But I cannot remember... Why...? If there was only some kind of chance that I might regain my memory...Not having one's memory is a sad thing... Man with : Huh? ... that is ... In Rakech!? T-That's right... That's a sword mine... It's just a little...But I'm starting to remember ... Gugu ... gugu ... I remember bits and pieces...I came here to do something. But as far as what that something was...? T-That's ... Black Lighter? I know that... That's mine... I'm remembering.. I'm remembering.. But who am I...? I still can't remember that ... Who am I ... Gugugu... Just a little more... Just a little more and I'll remember.. Then... !? T-That Knife is... T-That is mine... It's coming back to me... Gu gu gu gu gu gu ... guoooooooooohhhhhhhhhh!!!!!!! Tatsuya : Hyaha------!!!! Sudou I remember!! ... EVERYTHING!! Who I am, and what I'm supposed to do!! I can hear them... The...Voices!! Voices...Voices...Voices...Voices...!! Voices are telling me to burn this world to ashes... Hya----hahahaha---!!... All will become ashes! ... Hyahya--!! ===7. "Persona Factory"============= Philemon : I am impressed that you have made it this far. I shall open a new path for you. Good luck. ===8. "MASKISM Forest"============== Jizo : "The Truth of the Dream" written in Japanese is <8 hiragana letters : YU,ME,NO,SHO(N+YO),U,TA,I> Luar aac <= Lunar Palace> Gatt Sus <= Gatten Sushi> adarca <= Padparcha> by <= Ebony> Kar <= Kaori> Kaya Ay <= Kameya Alley> Rsa Cadda <= Rosa Candida> GD <= GOLD> ===9. The Mysterious Door=========== Voice : Expose the "The Truth of the Dream". Beyond That...will not open the door to the dream. Door Marvelous. Now, please enter. Igor : Do you understand?... This labyrinth is another world that you know, yet it cannot exist. It is a false world where reality and fantasy mesh. But you should know a world that is very similar to this. It is a world which you experience within your sleep. Yes...It is a "dream"... This world created by Master Philemon can be called the "Relic of the Collective Unconsciousness". It resembles a dream... What this means, I shall leave for you to decide. However, just as a dream has an end, this world also has a conclusion. This is the center of the Labyrinth. You have halfway to go. Good luck. Yes, yes, one final warning. Once you leave this room, you will not be able to use it for awhile. Leave with care. ===10. "Sumaru Castle Revisited"==== Chupiler : Do you want to pass the EXTRA DUNGEON!!!!!!???? You wanna clear it!!!!!??? Maya : Yes. Chupiler : Er? You're not into it. Try it again. Do you want to pass the EXTRA DUNGEON!!!!!!???? You wanna clear it!!!!!??? Maya : Hell yeah!! Chupiler : Do you wanna meet Master Philemon!!!!!!???? You wanna meet him!!!!!??? Maya : Hell yeah!! Chupiler : Oh yeah!! What a voice!! You're all fired up!! I'm all fired up, too!! Yeeeeeeoooooow!! Fire!!!!!!!!!!!! Now, this dungeon is larger and harder than the dungeons of the story!! But you got all the way here!! Way too strong!!!! But it's even harder ahead. That's because to pass this dungeon, you need more than muscle power, you need brain power, too!! So, let's give it a try!! Chupiler's Persona Quiz!! If you don't get it right, you'll be stuck here forever!! Question 1!!!!!!!!!!!! How many times did Tatsuya Sudou say "Voices" during the story? Answer with a number! Maya : Chupiler : Brrrrrrrrrrrrrr!! That's soooooo wrong. Think harder. It can't be that low. There should've been lots more. Try harder and remember! Hmmm, incorrect. It wasn't that low. Come on, think. Brrrrrrrrrrrrrr! Wrong. Hmmm, you're close now. But he said more. Oh, just missed the mark. Try a little higher. Damn, soooooo close! Just a bit more. Just a bit. Whooooooooaaaaaaaa...Close. You're close, but a bit too far. Brrr! Too bad. I understand you'd think he said it that many times. Ohhh, incorrect. You went too far. He didn't say it that many times. Maya : 31 Chupiler : Ohhhhhhhhh!! You're right!! Yup, he said "voices" 31 times during the game! Twice in the sanitarium, 8 times on the blimp, and this is hard, 21 times during the Affinity Reading. For your information, he said it several times in this Extra Dungeon, but I said in the story, so it doesn't count. But still, you got mad memory skills to know that one! You're one crazy gamer! Well then, I'll open the gate for you!! Chupiler : Question 2!!!!!!!!!!!! Remember the Editor-in-Chief of Kismet who hates Maya? What's her last name? C'mon! Maya : Chupiler : Brrrrr! Aw, man, that's not it. You already forgot? So did I. But let's think harder. Maya : Mizuno Chupiler : Correct!! How'd you remember that!? Yep, Mizuno. That mean old hag who ruled with an iron fist. Why does she hate Maya so much? Is she jealous of Maya's popularity? Well, I'm glad that she didn't become a Joker. I'll unlock the door. You may now proceed! Chupiler : Question 3!!!!!!!! Say it!! What is Maya's favorite food? Maya : Chupiler : Brrr!! Nooooooooo!! You're wrong! Hey hey hey! What sign is Maya? That's your big hint right there! Maya : Canned crab Chupiler : That was a bit easy. Yeah! Canned crab! Maya loooooves them. But they barely talk about it in Eternal Punishment. You're pretty good! Open sesame! You may now proceed! Chupiler : Question 4!!!!!!!! Did you beat the Rumor Demons at Mu Continent? One of them was the Haunted Taxi. What was the other one? Maya : Chupiler : Brrr! Wrong-O!! Think, Mu Continent, Mu Continent... Mabey it's already part of the answer... Maya : Mussie Chupiler : Correct!! Mu Continent, so Mussie!! You know, Loch Ness, so Nessie. Simple, but helped didn't it? Let me unlock the door. You may now proceed. Chupiler : Question 5!!!!!!!! There's flowers at Aoba Park, right? How many of them are there? Answer in numbers! Maya : Chupiler : Absolutely incorrect!! Guess you didn't take the time to count, huh? But there's not that many. Just think calmly. Maya : 7 Chupiler : Absolutely correct!! Yep, 7 in all. Blue, Yellow-Green, Red, Aqua-Blue, Yellow, and Orange and Purple... Did you answer which flower was compatible with the Purple flower? It's Blue, right? ...Wait a moment.. Was it...? W,Well... Anyways, you answered my question correctly, so I'll unlock the door. You may now proceed! <1, 1F> Lithograph : VociesVoicesVoicesVociesVoicesVoicesVocies of Memory VociesVoicesVoicesVociesVoicesVoicesVocies VociesVoicesVoicesVociesVoicesVoicesVocies VociesVoicesVoicesVociesVoicesVoicesVocies VociesVoicesVoicesVocies!!!!!!!!!!!! <2, 2F> If you wish, I shall show you the nostalgic moment once more. Eikichi : You too...? I wonder where though... Do you like canned crab? <3, 3F> It was Red, Blue, and Yellow, but it also was Yellow-Green, Aqua-Blue, and Orange, thus it was Purple. <4, 2F> If you wish, I shall show you the nostalgic moment once more. Security : I was watching the back...when I saw a terrible monster Is that Mu Continent's master...Mussie!? <5, 3F> If you wish, I shall show you the nostalgic moment once more. Editor in Chief Mizuno Philemon : You have made it this far. Excellent... I shall be waiting for you on the 4th floor. Come to me. ===11. Helping Hands================ Male : Excuse me, can you tell me what year this is? How many years Student into the future is this place? Ah, please don't take this wrong. I'm sane and I'm not joking around either. How should I explain... I came to this world when I came out of room 3-B to go home. See this metal plate and how old it is? In the world I know of, this was just installed. That's how I figured out that this is the future. Probably something in 3-B is creating a time slip. But I can't return home because of the flames. Can't you do something about the flame with your powers? If you can't then your friend, no even a god or a demon would suffice! I don't have time to be in a place like this... Finals are coming up...Ugh...What am I supposed to do... Borrow the power of a demon...I said that out of desperation, but that may be a good id... Nah, what am I saying... It's locked, HO! You can't enter here, HO! There's no need to be here, HO! Voice : Uh...... Beyond Who are you, HO? Door What do you want, HO? I don't like talking to people, HO! That's why I'm hiding, HO! Please leave me alone, HO! If you need help, ask Jack O' Lantern, HO! Jack O' : You-You! My friend "Jack Frost" can put out certain types Lantern of fires. HO! Voice : If you need help, ask the other Jack Frosts, HO! Walk around Beyond the dungeon and you'll meet them somewhere, HO! Door Jack : If that's the case, leave it to me, HO! Frost Pah : That's still not enough, HO! I need more friends to extinguish the fire, HO! Voice : Huh!? My friend's putting out a fire, HO? B,but there's Beyond only one, HO! I'm shy, so I'll stay here, HO! Door Still trying to put out the fire, HO? But if there's only one of my friends, I don't want to go, HO! Jack : Hmm...What should I do, HO? I want to help, but I'm not in Frost the mood, HO... Hmmm, in that case, in that case... Pop Quiz!! Pop Quiz!! If you answer all my questions correctly, I'll help you, HO! So here we go, HO!! Eyes, ears, nose, mouth... Which one of these looks at Honey Bees, HO? Maya : Eyes Jack : That's correct, HO! Was it too easy, HO? Frost Neck, wrist, ankle... Which one can't you grab by yourself, HO? Maya : You can grab all Jack : That's correct, HO! Was it too easy, HO? Huhhuhhuh... Frost The next one will be hard, HO! What insect is in the middle of a lobby? Maya : Bee Jack : Right answer, HO! A bee is in the middle of L-O-B-B-Y, HO! Frost The sun, moon, stars... Which on of them is largest, HO? Maya : Star Jack : Right answer, HO! There is a "super" star which is even Frost larger than the sun, HO! Snoring, turning over in bed, yawning, laughing... Which one do you usually do while sleeping, HO? Maya : Yawn Jack : Right answer, HO! Yawning is usually done while awake, HO! Frost You are pretty good, HO! I am very impressed, HO! I'll help put out the fire, HO! Pah : That's still not enough, HO! I need more friends to extinguish the fire, HO! Pih : Puh has a weak spot for women, HO! If you persuade him right, he'll lend us a hand, HO! Good luck, HO! Voice : Still trying to put out the fire, HO? But that's only Beyond two, HO! If there aren't more, I don't want to go, HO! Door Jack : You are all women, HO! Then I must help, HO! Frost Pah : That's still not enough, HO! I need more friends to extinguish the fire, HO! Pih : HeeHo! I can't believe you persuaded Puh, HO! But we still need more help, HO! Puh : HeeHoHee! This fire can't be put out without more friends, HO! Do your best to and bring more friends, HO! Voice : Still trying to put out the fire, HO? But that's only three, Beyond HO! I'm still kinda shy, so I can't go, HO! Door Jack : Why do I have to do something like that, HO? What are you Frost to me, HO?! Maya : Don't know Jack : You don't know, HO?... You are very lazy, HO!... Just like Frost me, HO! By the way, do you like to build "snowmen"? Maya : I hate building snowmen Jack : Just as I thought, HO! You and I are both lazy, so we both Frost hate building snowmen, HO! So, what did you want me to do for you? Maya : I forgot Jack : HOHYAHYA! Frost You are SO lazy, HO! We have so much in common, HO! I remember what it was, HO!! You wanted me to put the fire out, HO. It's a bother, but I'll give it a try, HO! Pah : I need one more friend, HO! Please bring him here, HO! Pih : He's always left out, HO! He's always hiding somewhere by himself, HO! Puh : He's so shy that he won't come out on his own, HO! He's probably hiding somewhere, HO! Peh : I saw him go into the room by himself, HO! He's probably still hiding there, HO! Voice : Still trying to put out the fire, HO? Beyond HeeHo! Is everyone there already, HO? T, then, I'll go Door too, HO! (Poh?) (Poh) : Everyone! I'm coming, HO! Maya : ...... ===12. The Past===================== Female : Mr. Kashihara... Dying before realizing your dream... I can Teacher feel your regret... I promise you that I will continue and complete your research! Female : Ah... Huh... Who are you? Teacher Huh? This metal plate? Oh... There was an accident on the upper level... It's dangerous, so we closed it off. It's for the students... And for me to separate from my weak self as well... What!? Remove this metal plate!? Weren't you listening to what I said? It was just installed! Forget it!! ... Ah... But wait... Let's see... Depending on the conditions, I'll think about it. I'm about to start research on a discovery that will change history. But for that, I need funds. If you're willing to invest some money, then I'll take this metal plate off for you. How does that sound? Maya : No Female : Is that so? Alright then!! Then I can't do anything about Teacher it. Forget we even had this conversation. Oh have you changed your mind? Maya : Yes Female : Really!? Then it's a done deal. Anyways, I'll take all the Teacher money you have as a partial contribution to the fund. Maya : ......!? Female : Then... The funds needed are... Narurato Stone's component Teacher analysis, geological research... plus a magnetic field analysis... Approximately five million yen. I know that's nothing for someone like you Have you prepared the money? Come on, give me five million yen. Oh, you don't have the money yet. It's okay, I'll wait for you here but, please hurry. Oh, wait a minute... 1...2...3... Hey, this isn't enough! Exactly five million yen. No less! I'll wait here, so hurry up and bring me the money. Kyaaaaaaaaaaaaaaaaaa!! I can't believe you actually have that much money! It's amazing! Okay, as promised, I'll take the plate off for you. But, the workers already left, so it's going to take some time. Be patient. ===13. "Trial of Separation"======== Gate of : I am the Gate of Separation. The sorrow of parting is the Separation only thing that will open the gate. Dost thou wish to pass? Then, I shall not open. Begone! Then, present one to part momentarily. Pick the one to separate from. Your separation will be rewarded with the opening of this gate. Now, pass through. Gate of : I am the Gate of Detachment. Detachment is the only thing I Detachment view as noble. Dost thou wish to pass? If thou hast no business here, then begone. This place is a battle ground for warriors with resolution engraved in their hearts! I only open for the sorrow of detachment. Now, choose the person that thou will detach from!! Pick one to detach from. Nuhahahaha!! I admire your resolution!! Thou hast the qualification to pass! Now, pass without hesitation! Gate of : I am the Gate of Parting. Throughout eternity, I witness Parting the moments of parting. Dost thou wish to pass? Then thou must have wandered into this place... Return, and do not come back. Dying will only bring thou regret. Then, overcome your grief and perform the act of parting before me. If that is done, thou mayst pass. Pick one to part from. No matter when I see it, it is such a sad spectacle. But, it is also transient and beautiful. Now, proceed. Gate of : I call myself the Gate of Isolation. As the name infers, I Isolation watch isolation. Dost thou wish to pass? Well, well, that is a shame. I was hoping to see more isolation, but... Well, it cannot be helped. If thou wish for me to open, then just once, show me the way of isolation. Do not worry, it is only momentarily. Hmmm... It is always this way, but everyone who is isolated here makes such a funny face. It is a complex feeling. Gate of : I am the Gate of Victory. I battle to the death with Victory warriors who arrive, and accumulate corpses around myself. Art thou here to pass me? Then art thou a warrior! My rival!! Muhahaha!! Tonight, I shall see fresh blood!! Ulala : Eh!? Me!? Hey, Maya, isn't that cold? Well... I guess it can't be helped... Alright, I'll be at the Velvet Room. Katsuya : Hmm... Under these circumstances, I guess it is necessary. I'll head back to the Velvet Room. Baofu : ... Oh well. Don't lose just because I'm not here, you hear me? I'll be back at the Velvet. Nate : U...Understood. Then I shall await everyone at the Velvet Room. Ellen : It cannot be helped. Then I'll be at the Velvet Room. Please be careful. Tatsuya : You can't pass unless we do this. It can't be helped. I'll return to the Velvet. Ulala : There's only me... Oh well. Then, I'll be waiting at the Velvet Room. Katsuya : I am worried to let you go alone... But I must endure it. I'll be waiting in the Velvet Room. Baofu : You okay by yourself? Well, keep it so you don't kill yourself. I'll be at the Velvet. Nate : When in Rome, do as the Romans do... I shall entrust you with everything. I will return to the Velvet Room. Ellen : I'm the only one here... It can't be helped. I'll go back to the Velvet Room. Tatsuya : Maya..... Are you alright by yourself? Please don't push yourself. Then, I'll go back now. Voices of : Hmmm... Thou art leaving. Then we shall close our mouths. the Gates ===14. The Chamber of Philemon====== Maya : Philemon : I'm impressed you made it here. You are the strongest I've ever seen. Now, give my your all, my friends. Philemon : Thank you. (as You have shown me the limitless potential that people hold butterfly) within themselves. Now, it is time to show that power to the other world in which you live. Awaken... _______________________________________________________________________ B. Evil Phone Quotes These are the words shown in the text box when you use the Evil Phone in the Velvet Room. The voice actors look liberties in a few spots, but this is how they appear written. They are unlocked according to what rank is encoded into your End Game Data on your save file, with S unlocking them all. If one is not available and you attempt to use it, Igor says, "Hmmm... Now who would that be?" Just seeing the written words can't possibly do them justice, but they are still hilarious. ===ADDRESS BOOK 1=============== Katsuya : I'm not here right now. Please leave a long message, 'cause I can't trace your call if it's too short. Ulala : Ciaaao You a guy? Are ya, are ya?... If you're good looking leave a message ... Eikichi : Hooooooooooooo! Making a confession to me, my adoring fan? I'm busy right now, sor-ry baby... Lisa : Aiya-- I can't reach the phone right now. Leave a message. Sorry-ya... Baofu : Sorry buddy, but I'm not here. I'll listen to you if feel like it, so leave a message. ===ADDRESS BOOK 2=============== Maya : Let's speak positively! Your messages should be optimistic ... Jun : I'm sorry, I'm not at home... If you want, please leave a message. B...B-Bye. Ellen : Hello! I am very sorry, but I cannot come to the phone. Please leave a message. Tatsuya : I'm busy right now... Please leave a message... Guido : I grow weary of speaking... Leave a message... Do not disappoint me... ===ADDRESS BOOK 3=============== Ginji : Contact me through my agent. Unless you're a female. Chizuru : You've reached the Clairvoyance Hotline. I sense... ... You want to leave a message, yah? Nyar- : Fuhahahahahaha! lathotep If you've got something to say, I'll listen!! Speak your foolish gibberish!! Nate : What do you want?... "Art is lasting, time is fleeting". If you have a message, make it short. Philemon : I am the one who exists between the lines of communication... Are you able to give your name? ===ADDRESS BOOK 4=============== Sudou : Hya--hahahaha---!! VoiceMailVoiceMailVoiceMailVoiceMail--!! Talk to my voice mail! Apollo : I am thou, thou are I! The one from the sea of electrons! Necessity of the modern world, the extremely useful answering machine! Captain : Yo... Hel-loaf of bread! Shimazu I'm not here, so all you rotten punks leave a message! I'm countin' on ya! _______________________________________________________________________ C. EX Dungeon Persona-Talk This section is for the dialogue of all Persona-Talk that is heard in the EX Dungeon. Currently, I only have 10, but I am convinced that there are more (notably with the demons Angra Mainu, Yog-Sothoth, Shu, and Metal Guru and the EX-exclusive personae). I'll keep looking... The effect of each P-Talk is stated after the dialogue. "The echoes of the soul begin to stir..." ===PERSONA Michael with JUDGMENT DEMON================================= Note : It seems that Michael will P-Talk with every Judgment demon, but the dialogue is almost the same; only the first line is changed and the number of cards received. Michael : Cherub, ruler of knowledge... What are you doing here?... Have you forgotten your duties... DEMON : Absolutely not, Master Michael! I just... Michael : Well then... I want to ask you a favor... Can you be of help to these humans? DEMON : Understood. I will gladly follow any order by Master Michael... ===PERSONA Siva with DEMON Vasuki====================================== Siva : Vasuki, the god's tool that stirs the sea. Long time no see... Vasuki : YOU!!! Are you here to ridicule me again!? I won't forgive you! Siva : Calm down... The world exists because of you... Isn't that so? Vasuki : It doesn't feel bad to be told that... Alright, Siva. ===PERSONA Tishtoriya with DEMON Apaosha=============================== Tishtoriya : You are Apaosha, the demon of droughts! I wasn't expecting to see you here... Now, prepare for a fair fight! Apaosha : Come to think of it... Last time we fought, you went crying to Ahura Mazdah and barely won after being offered so many sacrifices... And YOU are calling for a "fair fight"...? Heh heh... Fine... Then, come on! ===PERSONA Shax with DEMON Azazel====================================== Shax : Well, well, Lord Azazel... Nice to see you today... Azazel : Sir Shax... Your words always smell of lies... Leaving that aside, you haven't shown your face for awhile... Shax : Ah, I'm very sorry, Lord Azazel! Uh... I've been having trouble because I was summoned by these humans... Azazel : There's no need for an excuse... I have yet to see two of my followers... Leaving that aside... The ones who summoned you... Is that human of any use? Shax : Of course, they were able to summon a great demon like me. You can imagine who powerful they are! Azazel : Though you are a liar, I must rely on you... I need a human whom I can use to clear my reputation... Sir Shax... Take care of those humans for awhile. Shax : As you wish, Lord Azazel... ===PERSONA Barbatos with DEMON Azazel================================== Barbatos : Well, well, Lord Azazel... The last we met was when we hunted in my forest near the river bed... Azazel : Sir Barbatos... That was one THOUSAND year ago. You haven't shown your face for so long... Barbatos : Was it? Well, I'm very sorry about that... Ever since I was summoned by this humans, my fate has been sealed... Azazel : Humans don't live for a THOUSAND years... Very well. I have yet to see one of my followers... The one who has summoned you... Is that human of any use? Barbatos : Well, seeing that I have been summoned, their abilities are worthy of praise... Azazel : I am delighted to hear that... I need a human whom I can use to clear my reputation... Sir Barbatos... Take care of those humans for awhile. Barbatos : As you wish, Lord Azazel... ===PERSONA Adramelech with DEMON Azazel================================ Adramelech : Isn't it Lord Azazel? Oh my, I wasn't expecting to see you in a place like this! Azazel : Lady Adramelech... You haven't shown up for some time... Adramelech : I,I'm sorry, Lord Azazel... I was planning on showing up but I had been summoned by these humans... Azazel : There's no need for excuses... I didn't think you had also been summoned by this human... Hmmm... Hahahahaha... Interesting... Very well, then... It is better for you to use me as your Persona than Lady Adramelech... This is your destiny... You can't run from it... Hahahahahahah... You will be trapped by my power... Bring this to the Velvet Room... The Mtl./Black Goat... You MUST summon me... ===PERSONA Fariedone with DEMON Ahzi Dahaka=========================== Faridone : You are the root of all sin, pain, and trouble, Dahaka... I did not expect to see you here... Ahzi Dahaka : Heh heh heh... Long time no see, Fariedone... What's wrong? You look pale. You look as though you've seen a ghost... Did you think you had REALLY killed me? Fariedone : I shall finish you! Ahzi Dahaka : It's no fun without a fight... For that, I have been waiting for years, living in disgrace... ===PERSONA Armati with DEMON Ahzi Dahaka=============================== Armati : You are the evil dragon that spreads wickedness! I can't stand the hideous sight of you! I shall destroy you! Ahzi Dahaka : Well, well, well... What a surprise... A slave of Ahura Mazda! Behold... my sorcery... ===PERSONA Armati with DEMON Angra Mainu=============================== Armati : You are Angra Mainu! The king who revives the evil of the land! In the name of the Spenta Mainu, I shall destroy you! Angra Mainu : The servant of the devout Ahura Mazda... You think that I am that weak of a king!? Prepare yourself!! ===PERSONA Amurtart with DEMON Angra Mainu============================= Amurtart : I have found you!! The root of all evil, the kind of demons, Angra Mainu! In the name of Spenta Mainu, I shall destroy you! Angra Mainu : You think you can destroy me, Angra Mainu, with your paltry powers!? Amurtart : I am the immortal angel... Your powers cannot destroy me! Now, prepare yourself! _______________________________________________________________________ D. EX Dungeon-exclusive Event Items 1. Golden Butterfly : Filemon's emblem that represents the creative potential of the collective unconsciousness. (sic.) 2. Black Butterfly : Nyralathotep's emblem that represents the destructive potential of the collective unconsciousness. 3. White Butterfly : Emblem that represents how human can be dyed into any color. (sic.) 4. In Rakech : Book which claims that Sumaru City is the birthplace of Mayan civilization. It also talks about a young channeler... 5. Black Lighter : Black lighter that has the initials T.S. engraved on it. 6. Knife : Blood stained knife. ======================================================================= VI. Conclusion _______________________________________________________________________ A. Version History _______________________________________________________________________ ---Version 1.02--------------------- 08/16/02 No content updates, I just changed my online handle and my contact info. ---Version 1.42--------------------- 02/05/02 Not much of an update, really. It's painfully obvious to me that this guide needs a complete overhaul, content and format wise. I'll get around to it someday... For now, my email has changed to hyral@yetsirah.net and I have a new website, Yetsirah.net. ---Version 1.41--------------------- 08/11/01 Added my website and the Velvet Room to the list of places that may host this guide. My email has also been changed to hyral@hyral.f2s.com. ---Version 1.4---------------------- 04/26/01 Added more P-Talk. Removed Oracle of Maia and Belladonna quotes (can now be found in my game walkthrough). Added new contact info concerning the "variable" characters. Minor formatting changes. Corrected stupid mistake in Jizo Tablet Solution. Put in a harsher copyright notice. ---Version 1.3---------------------- 03/12/01 Everything is as complete as possible. Added Maya alone and starter persona rounds. Added two quirks in 2-A and 1-B. Added one new quote from endboss. Still a few unresolved issues. Cleaned up the format a bit. Unless I discover more P-Talk or find anything new (be it in the EX Dungeon or in the game restart with an EX Dungeon save) this is the final version. ---Version 1.2---------------------- 03/08/01 Filled in rest of missing information. Fixed minor typos. Added missing dialogue from Past 3-A and for the P-Talk. Removed Unresolved Issues. ---Version 1.1---------------------- 03/01/01 Fixed a lot of errors and wrong information. Added missing info. Fixed spelling and grammatical errors. Removed some Unresolved Issues. Added 1/2 of the Nate and Ellen Contact methods. Added new P-Talk for the Michael persona. ---Version 1.0---------------------- 02/22/01 Almost complete. A few bits of information missing, a few things unresolved, but basically 90-95% done. First released version. _______________________________________________________________________ B. Credits Many thanks to Atlus and R&D 1 for developing and releasing Persona 2 : Eternal Punishment in the States. Now give us Innocent Sin and more MegaTen! Thanks to dolies' website, Utopie's Game, for helping me find some of the things I missed my second time around in the game. Credit to Archaeopteryx for the information on summoning Azazel. There are two people I need to give credit to, but I don't know who they are : The person who first told me about the Fariedone Persona- Talk with Ahzi Dahaka and the person who thought of the Save-Reload trick for changing the distribution of enemies in dungeons. If anyone knows who they are, please tell me! Both came from messages at GameFaqs' Persona 2 : Eternal Punishment board. _______________________________________________________________________________ C. D i s c l a i m e r _______________________________________________________________________________ Persona (tm) is a registered trademark and the property of Atlus USA and Atlus of Japan. Copyright (c) 1996, 1999, 2000 Atlus. All rights reserved. Any infringemint upon Atlus' rights is unintentional. This document is under copyright protection and is the property of the author. This document may not be reproduced (electronically, physically, or otherwise; in whole or in part) or altered for public use without the author's explicit permission. All rights reserved. This document may only be hosted at: - Yetsirah - GameFAQs - The Velvet Room Contact : yushiro@animedream.org [Please invoke Joy or Interest, not Anger or Fear!] [La-li-lu-le-lo!!] =============================================================================== ------------------------------------------------------------------------------- Copyright (c) Yushiro 2001 - 2001. ------------------------------------------------------------------------------- ===============================================================================